Shadow Master
Seek the Shadow Master to inscribe your Shadow Equipment with potent runes, unlocking formidable new skills that grow in power with the Grade of your gear.



![]() Shadow MasterThe Wyvern Hub (2009rwc_03, 247, 193) The Shadow Master enchants Shadow Gear with Shadow Runes, unlocking reworked skills and new gameplay mechanics to enhance your class builds. |
Enchant Equipment
Enchant Shadow Armor, Shield, Shoes, and Accessories with Shadow Gemstones and unlock powerful new abilities for your class!


Enchantment Details
- Shadow Gear equipped (Armor, Shield, Shoes, or Accessories)
- x2 Shadow Gems required
- Item must have 3 slots or fewer (4-slot items cannot be enchanted)
- Shadow Runes can only be enchanted in slot 4 (furthest right)
- Slots 2–3 are reserved for future expansion
- Slot 1 is reserved for cards
- You can re-enchant to overwrite existing Shadow Runes in slot 4
- If slot 4 contains a card, it cannot be overwritten
Craft Shadow Gems
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| Material | Quantity |
|---|---|
| x10 | |
| x10 (Any combination) | |
| 10,000z | |
| x2 |
Shadow Runes
Lord Knight
9 runes indexed in the live AoY database for Lord Knight (opens in a new tab).
- Enables Level 1 Hundred Spears for Lord Knights.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Paladins.
- RANGED DMG +5%
- HP -10%
- Base Level 100
- Swordsman Line
- Enables Level 1 Wind Cutter for Lord Knights.
- Grade D: CRIT +5
- Grade C: CRIT +5
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Paladins.
- CRIT DMG +5%
- HP -10%
- Base Level 100
- Swordsman Line
- Enables Level 1 Ignition Break for Lord Knights.
- Grade D: CRIT +5
- Grade C: CRIT +5
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Paladins.
- CRIT DMG +5%
- HP -10%
- Base Level 100
- Swordsman Line
- Enables Level 1 Sonic Wave for Lord Knights.
- Grade D: CRIT +5
- Grade C: CRIT +5
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Paladins.
- CRIT DMG +5%
- HP -10%
- Base Level 100
- Swordsman Line
- Enables Level 3 Death Bound for Lord Knights.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Paladins.
- DEF +100
- HP -10%
- Base Level 100
- Swordsman Line
- Enables Level 1 Dragon Breath for Lord Knights.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Paladins.
- RANGED DMG +5%
- HP -10%
- Base Level 100
- Swordsman Line
Runestone that contains a forgotten rune mastery skill.
- Enables Level 1 Rune Mastery for Lord Knights.
- Grade D: +1 Skill Level
- Grade C: +2 Skill Level
- Grade B: +3 Skill Level
- Grade A: +3 Skill Level
- Base Level 100
- Swordsman Line
- Enables Level 1 Enchant Blade for Lord Knights.
- Grade D: +1 Skill Level
- Grade C: +2 Skill Level
- Grade B: +3 Skill Level
- Grade A: +3 Skill Level
- Extends to Paladins.
- MATK +5%
- HP -10%
- Base Level 100
- Swordsman Line
- Enables Level 1 Dragon Training for Lord Knights.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Paladins.
- HP -10%
- Base Level 100
- Swordsman Line
Whitesmith
16 runes indexed in the live AoY database for Whitesmith (opens in a new tab).
- Enables level 1 Knuckle Boost for Whitesmiths.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Biochemists.
- RANGED DMG +5%
- HP -10%
- Base Level 100
- Merchant Line
- Enables level 1 Vulcan Arm for Whitesmiths.
- Grade D: RANGED DMG +3%
- Grade C: RANGED DMG +4%
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Biochemists.
- RANGED DMG +5%
- HP -10%
- Base Level 100
- Merchant Line
- Enables level 1 Flame Launcher for Whitesmiths.
- Grade D: RANGED DMG +3%
- Grade C: RANGED DMG +4%
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Biochemists.
- RANGED DMG +5%
- HP -10%
- Base Level 100
- Merchant Line
- Enables level 1 Cold Slower for Whitesmiths.
- Grade D: RANGED DMG +3%
- Grade C: RANGED DMG +4%
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Biochemists.
- RANGED DMG +5%
- HP -10%
- Base Level 100
- Merchant Line
- Enables level 1 Arm Cannon for Whitesmiths.
- Grade D: RANGED DMG +3%
- Grade C: RANGED DMG +4%
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Biochemists.
- RANGED DMG +5%
- HP -10%
- Base Level 100
- Merchant Line
- Enables level 1 Axe Boomerang for Whitesmiths.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Biochemists.
- RANGED DMG +5%
- HP -10%
- Base Level 100
- Merchant Line
- Enables level 1 Power Swing for Whitesmiths.
- Grade D: +2 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +3 Skill Level
- Extends to Biochemists.
- MELEE DMG +5%
- HP -10%
- Base Level 100
- Merchant Line
- Enables level 1 Axe Tornado for Whitesmiths.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Biochemists.
- MELEE DMG +5%
- HP -10%
- Base Level 100
- Merchant Line
Runestone that contains and lets you summon forgotten technology at your command.
- Enables level 1 FAW Silver Sniper for Whitesmiths.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Base Level 100
- Merchant Line
Runestone that contains and lets you summon forgotten technology at your command.
- Enables level 1 FAW Magic Decoy for Whitesmiths.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Base Level 100
- Merchant Line
- Enables level 1 Magma Eruption for Whitesmiths.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Biochemists.
- MELEE DMG +5%
- HP -10%
- Base Level 100
- Merchant Line
Runestone that contains and lets you summon forgotten technology at your command.
- Enables level 1 Hover for Whitesmiths.
- Grade D: HP +3%
- Grade C: HP +3%
- Grade B: HP +4%
- Grade A: HP +5%
- Base Level 100
- Merchant Line
Runestone that contains and lets you summon forgotten technology at your command.
- Enables level 1 Infrared Scan for Whitesmiths.
- Grade D: HP +3%
- Grade C: HP +3%
- Grade B: HP +4%
- Grade A: HP +5%
- Base Level 100
- Merchant Line
Runestone that contains and lets you summon forgotten technology at your command.
- Enables level 1 Magnetic Field for Whitesmiths.
- Grade D: DEF +5%
- Grade C: DEF +5%
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Base Level 100
- Merchant Line
Runestone that contains and lets you summon forgotten technology at your command.
- Enables level 1 Neutral Barrier for Whitesmiths.
- Grade D: DEF +5%
- Grade C: DEF +5%
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Base Level 100
- Merchant Line
Runestone that contains and lets you summon forgotten technology at your command.
- Enables level 1 Stealth Field for Whitesmiths.
- Grade D: DEF +5%
- Grade C: DEF +5%
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Base Level 100
- Merchant Line
Assassin Cross
11 runes indexed in the live AoY database for Assassin Cross (opens in a new tab).
- Enables Level 1 Cross Impact for Assassin Cross.
- Grade D: CRIT DMG +3%
- Grade C: CRIT DMG +4%
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Stalkers.
- CRIT DMG +5%
- HP -10%
- Base Level 100
- Thief Line
- Enables Level 1 Dark Illusion for Assassin Cross.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Stalkers.
- CRIT DMG +5%
- HP -10%
- Base Level 100
- Thief Line
- Enables Level 1 Rolling Cutter for Assassin Cross.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Stalkers.
- CRIT DMG +5%
- HP -10%
- Base Level 100
- Thief Line
- Enables Level 1 Cross Ripper Slasher for Assassin Cross.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Stalkers.
- CRIT DMG +5%
- HP -10%
- Base Level 100
- Thief Line
- Enables Level 1 Dark Claw for Assassin Cross.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Stalkers.
- CRIT DMG +5%
- HP -10%
- Base Level 100
- Thief Line
Runestone that contains ancient assassination technique.
2x Runes on utility slots
- Enables listed skills for Assassin Cross.
- Grade D:
- Level 3 Research New Poison
- Level 2 Poisoning Weapon
- Grade C:
- Level 5 Research New Poison
- Level 3 Poisoning Weapon
- Grade B:
- Level 7 Research New Poison
- Level 4 Poisoning Weapon
- Grade A:
- Level 10 Research New Poison
- Level 5 Poisoning Weapon
- Base Level 100
- Thief Line
Runestone that contains ancient assassination technique.
2x Runes on utility slots
- Enables listed skills for Assassin Cross.
- Grade D:
- Level 3 Research New Poison
- Level 2 Poisoning Weapon
- Grade C:
- Level 5 Research New Poison
- Level 3 Poisoning Weapon
- Grade B:
- Level 7 Research New Poison
- Level 4 Poisoning Weapon
- Grade A:
- Level 10 Research New Poison
- Level 5 Poisoning Weapon
- Base Level 100
- Thief Line
- Enables Level 1 Weapon Blocking for Assassin Cross.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Stalkers.
- CRIT DMG +5%
- HP -10%
- Base Level 100
- Thief Line
- Enables Level 1 Counter Slash for Assassin Cross.
- Grade D: +2 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +2 Skill Level
- Extends to Stalkers.
- CRIT DMG +5%
- HP -10%
- Base Level 100
- Thief Line
Runestone that contains ancient assassination technique.
- Enables Level 1 Cloaking Exceed for Assassin Cross.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Base Level 100
- Thief Line
- Enables Level 1 Hallucination Walk for Assassin Cross.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Stalkers.
- CRIT DMG +5%
- HP -10%
- Base Level 100
- Thief Line
High Wizard
15 runes indexed in the live AoY database for High Wizard (opens in a new tab).
Runestone that contains ancient offensive music technique.
3x Runes on all offensive slots
- Enables listed skills for High Wizards:
- Grade D:
- Level 1 Crimson Rock
- Grade C:
- Level 1 Tetra Vortex
- Level 1 Summon Fire Ball
- Grade B:
- Level 2 Tetra Vortex
- Level 2 Summon Fire Ball
- Grade A:
- Level 1 Comet
- Base Level 100
- Mage Line
Runestone that contains ancient offensive music technique.
3x Runes on all offensive slots
- Enables listed skills for High Wizards:
- Grade D:
- Level 1 Crimson Rock
- Grade C:
- Level 1 Tetra Vortex
- Level 1 Summon Fire Ball
- Grade B:
- Level 2 Tetra Vortex
- Level 2 Summon Fire Ball
- Grade A:
- Level 1 Comet
- Base Level 100
- Mage Line
Runestone that contains forbidden flame magic.
3x Runes on all offensive slots
- Enables listed skills for High Wizards:
- Grade D:
- Level 1 Crimson Rock
- Grade C:
- Level 1 Tetra Vortex
- Level 1 Summon Fire Ball
- Grade B:
- Level 2 Tetra Vortex
- Level 2 Summon Fire Ball
- Grade A:
- Level 1 Comet
- Base Level 100
- Mage Line
Runestone that contains forbidden water magic.
3x Runes on all offensive slots
- Enables listed skills for High Wizards:
- Grade D:
- Level 2 Jack Frost
- Grade C:
- Level 1 Tetra Vortex
- Level 1 Summon Water Ball
- Grade B:
- Level 2 Tetra Vortex
- Level 2 Summon Water Ball
- Grade A:
- Level 1 Comet
- Base Level 100
- Mage Line
Runestone that contains forbidden water magic.
3x Runes on all offensive slots
- Enables listed skills for High Wizards:
- Grade D:
- Level 2 Jack Frost
- Grade C:
- Level 1 Tetra Vortex
- Level 1 Summon Water Ball
- Grade B:
- Level 2 Tetra Vortex
- Level 2 Summon Water Ball
- Grade A:
- Level 1 Comet
- Base Level 100
- Mage Line
Runestone that contains forbidden water magic.
3x Runes on all offensive slots
- Enables listed skills for High Wizards:
- Grade D:
- Level 2 Jack Frost
- Grade C:
- Level 1 Tetra Vortex
- Level 1 Summon Water Ball
- Grade B:
- Level 2 Tetra Vortex
- Level 2 Summon Water Ball
- Grade A:
- Level 1 Comet
- Base Level 100
- Mage Line
3x Runes on all offensive slots
- Enables listed skills for High Wizards:
- Grade D:
- Level 1 Earth Strain
- Level 2 Marsh of Abyss
- Grade C:
- Level 1 Tetra Vortex
- Level 1 Summon Earth Ball
- Level 1 Summon Lightning Ball
- Grade B:
- Level 2 Tetra Vortex
- Level 2 Summon Earth Ball
- Level 1 Summon Lightning Ball
- Grade A:
- Level 1 Comet
- Extends to Professors.
- MATK +1%
- HP -9%
- Base Level 100
- Mage Line
3x Runes on all offensive slots
- Enables listed skills for High Wizards:
- Grade D:
- Level 1 Earth Strain
- Level 2 Marsh of Abyss
- Grade C:
- Level 1 Tetra Vortex
- Level 1 Summon Earth Ball
- Grade B:
- Level 2 Tetra Vortex
- Level 2 Summon Earth Ball
- Grade A:
- Level 1 Comet
- Extends to Professors.
- MATK +1%
- HP -9%
- Base Level 100
- Mage Line
3x Runes on all offensive slots
- Enables listed skills for High Wizards:
- Grade D:
- Level 1 Earth Strain
- Level 2 Marsh of Abyss
- Grade C:
- Level 1 Tetra Vortex
- Level 1 Summon Earth Ball
- Grade B:
- Level 2 Tetra Vortex
- Level 2 Summon Earth Ball
- Grade A:
- Level 1 Comet
- Extends to Professors.
- MATK +1%
- HP -9%
- Base Level 100
- Mage Line
Runestone that contains forbidden spiritual magic.
3x Runes on all offensive slots
- Enables listed skills for High Wizards:
- Grade D:
- Level 2 Soul Expansion
- Grade C:
- Level 3 Drain Life
- Grade B:
- Level 4 Drain Life
- Level 1 Telekinesis Intense
- Grade A:
- Level 1 Comet
- Level 2 Telekinesis Intense
- Base Level 100
- Mage Line
Runestone that contains forbidden spiritual magic.
3x Runes on all offensive slots
- Enables listed skills for High Wizards:
- Grade D:
- Level 2 Soul Expansion
- Grade C:
- Level 3 Drain Life
- Grade B:
- Level 4 Drain Life
- Level 1 Telekinesis Intense
- Grade A:
- Level 1 Comet
- Level 2 Telekinesis Intense
- Base Level 100
- Mage Line
Runestone that contains forbidden spiritual magic.
3x Runes on all offensive slots
- Enables listed skills for High Wizards:
- Grade D:
- Level 2 Soul Expansion
- Grade C:
- Level 3 Drain Life
- Grade B:
- Level 4 Drain Life
- Level 1 Telekinesis Intense
- Grade A:
- Level 1 Comet
- Level 2 Telekinesis Intense
- Base Level 100
- Mage Line
- Enables Level 1 Recognized Spell for High Wizards.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Professors.
- HP -10%
- Base Level 100
- Mage Line
Runestone that contains sealing magic.
- Enables listed skills for High Wizards:
- Grade D:
- ACD -5%
- Grade C:
- Level 2 Release
- Grade B:
- Level 1 Freezing Spell
- Grade A:
- Level 1 Reading Spell Book
- Base Level 100
- Mage Line
- Enables Level 1 Radius for High Wizards.
- Grade D: MATK +10
- Grade C: +1 Skill Level
- Grade B: MATK +25
- Grade A: +1 Skill Level
- Extends to Professors.
- MATK +2%
- HP -10%
- Base Level 100
- Mage Line
High Priest
13 runes indexed in the live AoY database for High Priest (opens in a new tab).
- Enables these skills for High Priests:
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +2 Skill Level
- Grade A: +2 Skill Level
- Extends to Champions.
- MATK +5%
- HP -10%
- Note: Only Judex is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
Runestone that contains a secret divine skill.
- Enables these skills for High Priests:
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +2 Skill Level
- Level 1 Ancilla
- Note: Only Adoramus is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
Runestone that contains a secret divine skill.
- Enables these skills for High Priests:
- Grade D: SP +15%
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Note: Only Lauda Ramus is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
Runestone that contains a secret divine skill.
- Enables these skills for High Priests:
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Note: Only Highness Heal is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
- Enables these skills for High Priests:
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Champions.
- SP +10%
- HP -10%
- Note: Only Expiatio is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
- Enables these skills for High Priests:
- Grade D: +2 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +3 Skill Level
- Extends to Champions.
- SP +10%
- HP -10%
- Note: Only Duple Light is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
- Enables these skills for High Priests:
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Champions.
- SP +10%
- HP -10%
- Note: Only Vituperatum is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
Runestone that contains a secret divine skill.
- Enables these skills for High Priests:
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Note: Only Epiclesis is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
Runestone that contains a secret divine skill.
- Enables these skills for High Priests:
- Grade D: +2 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +3 Skill Level
- Note: Only Oratio is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
Runestone that contains a secret divine skill.
- Enables these skills for High Priests:
- Grade D: SP +15%
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Note: Only Lauda Agnus is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
- Enables these skills for High Priests:
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Champions.
- SP +10%
- HP -10%
- Note: Only Clearance is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
- Enables these skills for High Priests:
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Champions.
- SP +10%
- HP -10%
- Note: Only Silentium is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
- Enables these skills for High Priests:
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Champions.
- SP +10%
- HP -10%
- Note: Only Offertorium is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
Sniper
12 runes indexed in the live AoY database for Sniper (opens in a new tab).
- Enables Level 1 Arrow Storm for Rangers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +2 Skill Level
- Extends to Performers.
- RANGED DMG +5%
- HP -10%
- Base Level 100
- Archer Line
- Enables Level 2 Aimed Bolt for Rangers.
- Grade D: +2 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +2 Skill Level
- Extends to Performers.
- RANGED DMG +5%
- HP -10%
- Base Level 100
- Archer Line
- Enables Level 1 Fear Breeze for Rangers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Performers.
- RANGED DMG +5%
- HP -10%
- Base Level 100
- Archer Line
3x Runes on all offensive slots
- Enables Level 1 Trap Skills for Rangers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Performers.
- INT +4
- HP -3%
- Base Level 100
- Archer Line
3x Runes on all offensive slots
- Enables Level 1 Trap Skills for Rangers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Performers.
- INT +4
- HP -3%
- Base Level 100
- Archer Line
3x Runes on all offensive slots
- Enables Level 1 Trap Skills for Rangers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Performers.
- INT +4
- HP -3%
- Base Level 100
- Archer Line
Runestone that contains a forgotten technique to break the limits of the wind.
- Enables Level 1 Unlimit for Rangers.
- Grade D: RANGED DMG +2%
- Grade C: RANGED DMG +2%
- Grade B: RANGED DMG +2%
- Grade A: +1 Skill Level
- Base Level 100
- Archer Line
3x Runes on all offensive slots
- Enables Level 1 Warg Skills for Rangers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Performers.
- LUK +5
- HP -3%
- Base Level 100
- Archer Line
3x Runes on all offensive slots
- Enables Level 1 Warg Skills for Rangers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Performers.
- LUK +5
- HP -3%
- Base Level 100
- Archer Line
3x Runes on all offensive slots
- Enables Level 1 Warg Skills for Rangers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Performers.
- LUK +5
- HP -3%
- Base Level 100
- Archer Line
- Enables Level 1 Camouflage for Rangers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Performers.
- RANGED DMG +5%
- HP -10%
- Base Level 100
- Archer Line
- Enables Level 1 Trap Research for Rangers.
- Grade D: +2 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +3 Skill Level
- Extends to Performers.
- INT +10
- HP -10%
- Base Level 100
- Archer Line
Paladin
12 runes indexed in the live AoY database for Paladin (opens in a new tab).
- Enables Level 1 Cannon Spear for Paladins.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Lord Knights.
- RANGED DMG +5%
- HP -10%
- Base Level 100
- Swordsman Line
- Enables Level 1 Shield Press for Paladins.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +2 Skill Level
- Grade A: +2 Skill Level
- Extends to Lord Knights.
- MELEE DMG +5%
- HP -10%
- Base Level 100
- Swordsman Line
- Enables Level 1 Reflect Damage Reduction for Paladins.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Lord Knights.
- MELEE DMG +5%
- HP -10%
- Base Level 100
- Swordsman Line
- Enables Level 1 Pinpoint Attack for Paladins.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Lord Knights.
- MELEE DMG +5%
- HP -10%
- Base Level 100
- Swordsman Line
- Enables Level 1 Over Brand for Paladins.
- Grade D: MELEE DMG +5%
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Lord Knights.
- MELEE DMG +5%
- HP -10%
- Base Level 100
- Swordsman Line
- Enables Level 1 Banding for Paladins.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Lord Knights.
- HP -10%
- Base Level 100
- Swordsman Line
- Enables Level 1 Moon Slasher for Paladins.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Lord Knights.
- MELEE DMG +5%
- HP -10%
- Base Level 100
- Swordsman Line
- Enables Level 1 Genesis Ray for Paladins.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Lord Knights.
- MATK +5%
- HP -10%
- Base Level 100
- Swordsman Line
- Enables Level 1 Earth Drive for Paladins.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Lord Knights.
- MELEE DMG +5%
- HP -10%
- Base Level 100
- Swordsman Line
- Enables Level 1 Hesperus Lit for Paladins.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Lord Knights.
- VIT +10
- HP -10%
- Base Level 100
- Swordsman Line
- Enables Level 1 King's Grace for Paladins.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Lord Knights.
- SP +15%
- HP -10%
- Base Level 100
- Swordsman Line
Runestone that contains a holy inspiration skill.
- Enables Level 1 Inspiration for Paladins at [A]
- Grade D: HP +200
- Grade C: HP +200
- Grade B: HP +200
- Grade A: Skill
- Base Level 100
- Swordsman Line
Creator
13 runes indexed in the live AoY database for Creator (opens in a new tab).
- Enables level 1 Cart Tornado and level +1 Cart Remodeling for Biochemists.
- Grade D: +1 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +2 Skill Level
- Extends to Whitesmiths.
- MELEE DMG +5%
- HP -10%
- Note: Only Cart Tornado is increased by Grade. Cart Remodeling level can be increased by other Skill Runes as well.
- Base Level 100
- Merchant Line
- Enables level 1 Cart Cannon and level +1 Cart Remodeling for Biochemists.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Whitesmiths.
- RANGED DMG +5%
- HP -10%
- Note: Only Cart Cannon is increased by Grade. Cart Remodeling level can be increased by other Skill Runes as well.
- Base Level 100
- Merchant Line
- Enables level 1 Thorns Trap and level +1 Cart Remodeling for Biochemists.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Whitesmiths.
- RANGED DMG +5%
- HP -10%
- Note: Only Thorns Trap is increased by Grade. Cart Remodeling level can be increased by other Skill Runes as well.
- Base Level 100
- Merchant Line
- Enables level 1 Blood Sucker and level +1 Cart Remodeling for Biochemists.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Whitesmiths.
- RANGED DMG +5%
- HP -10%
- Note: Only Blood Sucker is increased by Grade. Cart Remodeling level can be increased by other Skill Runes as well.
- Base Level 100
- Merchant Line
- Enables level 1 Spore Explosion and level +1 Cart Remodeling for Biochemists.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +2 Skill Level
- Grade A: +2 Skill Level
- Extends to Whitesmiths.
- RANGED DMG +5%
- HP -10%
- Note: Only Spore Explosion is increased by Grade. Cart Remodeling level can be increased by other Skill Runes as well.
- Base Level 100
- Merchant Line
- Enables level 1 Crazy Weed and level +1 Cart Remodeling for Biochemists.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +2 Skill Level
- Grade A: +2 Skill Level
- Extends to Whitesmiths.
- RANGED DMG +5%
- HP -10%
- Note: Only Crazy Weed is increased by Grade. Cart Remodeling level can be increased by other Skill Runes as well.
- Base Level 100
- Merchant Line
- Enables level 1 Demonic Fire and level +1 Cart Remodeling for Biochemists.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Whitesmiths.
- RANGED DMG +5%
- HP -10%
- Note: Only Demonic Fire is increased by Grade. Cart Remodeling level can be increased by other Skill Runes as well.
- Base Level 100
- Merchant Line
Runestone that contains ancient technological skill.
- Enables level 1 Cart Boost and level +1 Cart Remodeling for Biochemists.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Note: Only Cart Boost is increased by Grade. Cart Remodeling level can be increased by other Skill Runes as well.
- Base Level 100
- Merchant Line
Runestone that contains ancient technological skill.
- Enables level 1 Wall of Thorn and level +1 Cart Remodeling for Biochemists.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Note: Only Wall of Thorn is increased by Grade. Cart Remodeling level can be increased by other Skill Runes as well.
- Base Level 100
- Merchant Line
Runestone that contains ancient technological skill.
- Enables level 1 Fire Expansion and level +1 Cart Remodeling for Biochemists.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Note: Only Fire Expansion is increased by Grade. Cart Remodeling level can be increased by other Skill Runes as well.
- Base Level 100
- Merchant Line
Runestone that contains ancient technological skill.
- Enables level 1 Howling of Mandragora and level +1 Cart Remodeling for Biochemists.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Note: Only Howling of Mandragora is increased by Grade. Cart Remodeling level can be increased by other Skill Runes as well.
- Base Level 100
- Merchant Line
Runestone that contains ancient research technological skill.
2x Runes on utility slots
- Enables the following skills for Biochemists:
- Grade D:
- Level 4 Special Pharmacy
- Grade C:
- Level 6 Special Pharmacy
- Grade B:
- Level 8 Special Pharmacy
- Grade A:
- Level 10 Special Pharmacy
- Level 2 Mix Cooking
- Base Level 100
- Merchant Line
Runestone that contains ancient research technological skill.
2x Runes on utility slots
- Enables the following skills for Biochemists:
- Grade D:
- Level 4 Special Pharmacy
- Grade C:
- Level 6 Special Pharmacy
- Grade B:
- Level 8 Special Pharmacy
- Grade A:
- Level 10 Special Pharmacy
- Level 2 Mix Cooking
- Base Level 100
- Merchant Line
Stalker
11 runes indexed in the live AoY database for Stalker (opens in a new tab).
- Enables Level 1 Fatal Menace for Stalkers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +2 Skill Level
- Extends to Assassin Cross.
- MELEE DMG +5%
- HP -10%
- Base Level 100
- Thief Line
Runestone that contains ancient stalking technique.
- Enables Level 1 Triangle Shot for Stalkers.
- Grade D: +2 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +3 Skill Level
- Base Level 100
- Thief Line
- Enables Level 1 Invisibility for Stalkers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Assassin Cross.
- MELEE DMG +5%
- HP -10%
- Base Level 100
- Thief Line
- Enables Level 1 Feint Bomb for Stalkers.
- Grade D: +2 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +3 Skill Level
- Extends to Assassin Cross.
- MELEE DMG +5%
- HP -10%
- Base Level 100
- Thief Line
Runestone that contains ancient stalking technique.
3x Runes on all offensive slots
- Enables listed Skills for Stalkers:
- Grade D:
- Level 2 Body Painting
- Level 2 Deadly Infection
- Grade C:
- Level 3 Body Painting
- Level 3 Deadly Infection
- Grade B:
- Level 4 Body Painting
- Level 4 Deadly Infection
- Level 2 Masquerades
- Level 2 Maelstrom
- Grade A:
- Level 5 Body Painting
- Level 5 Deadly Infection
- Level 3 Masquerades
- Level 3 Maelstrom
- Base Level 100
- Thief Line
Runestone that contains ancient stalking technique.
3x Runes on all offensive slots
- Enables listed Skills for Stalkers:
- Grade D:
- Level 2 Body Painting
- Level 2 Deadly Infection
- Grade C:
- Level 3 Body Painting
- Level 3 Deadly Infection
- Grade B:
- Level 4 Body Painting
- Level 4 Deadly Infection
- Level 2 Masquerades
- Level 2 Maelstrom
- Grade A:
- Level 5 Body Painting
- Level 5 Deadly Infection
- Level 3 Masquerades
- Level 3 Maelstrom
- Base Level 100
- Thief Line
Runestone that contains ancient stalking technique.
3x Runes on all offensive slots
- Enables listed Skills for Stalkers:
- Grade D:
- Level 2 Body Painting
- Level 2 Deadly Infection
- Grade C:
- Level 3 Body Painting
- Level 3 Deadly Infection
- Grade B:
- Level 4 Body Painting
- Level 4 Deadly Infection
- Level 2 Masquerades
- Level 2 Maelstrom
- Grade A:
- Level 5 Body Painting
- Level 5 Deadly Infection
- Level 3 Masquerades
- Level 3 Maelstrom
- Base Level 100
- Thief Line
Runestone that contains ancient stalking technique.
3x Runes on all offensive slots
- Enables listed Skills for Stalkers:
- Grade D: +2 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +3 Skill Level
- Base Level 100
- Thief Line
Runestone that contains ancient stalking technique.
3x Runes on all offensive slots
- Enables listed Skills for Stalkers:
- Grade D: +2 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +3 Skill Level
- Base Level 100
- Thief Line
Runestone that contains ancient stalking technique.
3x Runes on all offensive slots
- Enables listed Skills for Stalkers:
- Grade D: +2 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +3 Skill Level
- Base Level 100
- Thief Line
Runestone that contains ancient stalking technique.
- Enables Level 1 Strip Accessory for Stalkers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Base Level 100
- Thief Line
Professor
17 runes indexed in the live AoY database for Professor (opens in a new tab).
- Enables Level 1 Spell Fist for Sorcerers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to High Wizards.
- MATK +2%
- HP -10%
- Base Level 100
- Mage Line
- Enables Level 1 Earth Grave for Sorcerers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to High Wizards.
- MATK +2%
- HP -10%
- Base Level 100
- Mage Line
- Enables Level 1 Diamond Dust for Sorcerers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to High Wizards.
- MATK +2%
- HP -10%
- Base Level 100
- Mage Line
- Enables Level 1 Poison Buster for Sorcerers.
- Grade D:
- POI ELEM M DMG +5%
- Grade C:
- POI ELEM M DMG +10%
- Grade B: :
- POI ELEM M DMG +15%
- Grade A: +1 Skill Level
- Extends to High Wizards.
- MATK +2%
- HP -10%
- Base Level 100
- Mage Line
- Enables Level 1 Psychic Wave for Sorcerers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to High Wizards.
- MATK +2%
- HP -10%
- Base Level 100
- Mage Line
- Enables Level 1 Psychic Wave for Sorcerers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to High Wizards.
- MATK +2%
- HP -10%
- Base Level 100
- Mage Line
- Enables Level 1 Striking for Sorcerers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to High Wizards.
- MATK +2%
- HP -10%
- Base Level 100
- Mage Line
- Enables Level 1 Warmer for Sorcerers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to High Wizards.
- MATK +2%
- HP -10%
- Base Level 100
- Mage Line
- Enables Level 1 Varetyr Spear for Sorcerers.
- Grade D: +2 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +3 Skill Level
- Extends to High Wizards.
- MATK +2%
- HP -10%
- Base Level 100
- Mage Line
Runestone that contains forbidden earth summonings.
2x Runes on utility slots
- Enables listed Skills for Professors:
- Grade D:
- Level 2 Summon Elemental
- Grade C:
- Level 2 Elemental Sympathy
- Level 1 Elemental Cure
- Grade B:
- Level 3 Summon Elemental
- Level 3 Elemental Sympathy
- Grade A:
- Level 3 Elemental Insignia
- Level 5 Elemental Shield
- Base Level 100
- Mage Line
Runestone that contains forbidden earth summonings.
2x Runes on utility slots
- Enables listed Skills for Professors:
- Grade D:
- Level 2 Summon Elemental
- Grade C:
- Level 2 Elemental Sympathy
- Level 1 Elemental Cure
- Grade B:
- Level 3 Summon Elemental
- Level 3 Elemental Sympathy
- Grade A:
- Level 3 Elemental Insignia
- Level 5 Elemental Shield
- Base Level 100
- Mage Line
Runestone that contains forbidden earth summonings.
2x Runes on utility slots
- Enables listed Skills for Professors:
- Grade D:
- Level 2 Summon Elemental
- Grade C:
- Level 2 Elemental Sympathy
- Level 1 Elemental Cure
- Grade B:
- Level 3 Summon Elemental
- Level 3 Elemental Sympathy
- Grade A:
- Level 3 Elemental Insignia
- Level 5 Elemental Shield
- Base Level 100
- Mage Line
Runestone that contains forbidden earth summonings.
2x Runes on utility slots
- Enables listed Skills for Professors:
- Grade D:
- Level 2 Summon Elemental
- Grade C:
- Level 2 Elemental Sympathy
- Level 1 Elemental Cure
- Grade B:
- Level 3 Summon Elemental
- Level 3 Elemental Sympathy
- Grade A:
- Level 3 Elemental Insignia
- Level 5 Elemental Shield
- Base Level 100
- Mage Line
Runestone that contains forbidden earth summonings.
2x Runes on utility slots
- Enables listed Skills for Professors:
- Grade D:
- Level 2 Summon Elemental
- Grade C:
- Level 2 Elemental Sympathy
- Level 1 Elemental Cure
- Grade B:
- Level 3 Summon Elemental
- Level 3 Elemental Sympathy
- Grade A:
- Level 3 Elemental Insignia
- Level 5 Elemental Shield
- Base Level 100
- Mage Line
Runestone that contains forbidden wind summonings.
2x Runes on all slots
- Enables listed Skills for Professors:
- Grade D:
- Level 2 Summon Elemental
- Grade C:
- Level 2 Elemental Sympathy
- Level 1 Elemental Cure
- Grade B:
- Level 3 Summon Elemental
- Level 3 Elemental Sympathy
- Grade A:
- Level 3 Elemental Insignia
- Level 5 Elemental Shield
- Base Level 100
- Mage Line
Runestone that contains forbidden fire summonings.
2x Runes on all slots
- Enables listed Skills for Professors:
- Grade D:
- Level 2 Summon Elemental
- Grade C:
- Level 2 Elemental Sympathy
- Level 1 Elemental Cure
- Grade B:
- Level 3 Summon Elemental
- Level 3 Elemental Sympathy
- Grade A:
- Level 3 Elemental Insignia
- Level 5 Elemental Shield
- Base Level 100
- Mage Line
Runestone that contains forbidden fire summonings.
2x Runes on all slots
- Enables listed Skills for Professors:
- Grade D:
- Level 2 Summon Elemental
- Grade C:
- Level 2 Elemental Sympathy
- Level 1 Elemental Cure
- Grade B:
- Level 3 Summon Elemental
- Level 3 Elemental Sympathy
- Grade A:
- Level 3 Elemental Insignia
- Level 5 Elemental Shield
- Base Level 100
- Mage Line
Champion
13 runes indexed in the live AoY database for Champion (opens in a new tab).
Runestone that contains ancient inquisitorial techniques.
- Enables these skills for Champions:
- Grade D: +2 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +3 Skill Level
- Note: Only Tiger Cannon is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
Runestone that contains ancient inquisitorial techniques.
- Enables these skills for Champions:
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +2 Skill Level
- Note: Only Knuckle Arrow is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
- Enables these skills for Champions:
- Grade D: +2 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +3 Skill Level
- Extends to High Priests.
- MELEE DMG +5%
- HP -10%
- Note: Only Gate of Hell is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
- Enables these skills for Champions:
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to High Priests.
- MELEE DMG +5%
- HP -10%
- Note: Only Howling of Lion is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
- Enables these skills for Champions:
- Grade D: RANGED DMG +4%
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to High Priests.
- RANGED DMG +5%
- HP -10%
- Note: Only Rampage Blaster is increased by Grade. Other listed skills can be increased by other Skill Runes.
- Base Level 100
- Acolyte Line
Runestone that contains ancient inquisitorial techniques.
- Enables Level 1 Gentle Touch-Silence for Champions.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Base Level 100
- Acolyte Line
- Enables Level 1 Gentle Touch-Cure for Champions.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to High Priests.
- HEAL +50%
- HP -10%
- Base Level 100
- Acolyte Line
- Enables Level 1 Gentle Touch-Energy Gain for Champions.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to High Priests.
- HEAL +50%
- HP -10%
- Base Level 100
- Acolyte Line
Runestone that contains ancient inquisitorial techniques.
- Enables Level 1 Gentle Touch-Change for Champions.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Base Level 100
- Acolyte Line
- Enables Level 1 Gentle Touch-Revitalize for Champions.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to High Priests.
- HEAL +50%
- HP -10%
- Base Level 100
- Acolyte Line
- Enables Level 1 Cursed Circle for Champions.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to High Priests.
- MELEE DMG +5%
- HP -10%
- Base Level 100
- Acolyte Line
- Enables Level 1 Lightning Walk for Champions.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to High Priests.
- MELEE DMG +5%
- HP -10%
- Base Level 100
- Acolyte Line
- Enables Level 1 Lightning Walk for Champions.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to High Priests.
- MELEE DMG +5%
- HP -10%
- Base Level 100
- Acolyte Line
Clown/
Gypsy
7 runes indexed in the live AoY database for Clown (opens in a new tab) / Gypsy (opens in a new tab).
Runestone that contains forgotten striking poetry.
- Enables Level 1 of listed Ensemble Skill for Performers:
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Base Level 100
- Archer Line
Runestone that contains forgotten magical poetry.
- Enables Level 1 of listed Ensemble Skill for Performers:
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Base Level 100
- Archer Line
Runestone that contains forgotten tactic for the performing arts.
- Enables Level 1 Voice Lessons for Performers:
- Grade D: +2 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +3 Skill Level
- Base Level 100
- Archer Line
Runestone that contains forgotten debuffs for the performing arts.
- Enables Level 1 of listed Skills for Performers:
- Grade D: +2 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +3 Skill Level
- Base Level 100
- Archer Line
- Enables Level 1 Metallic Sound for Performers.
- Grade D: +2 Skill Level
- Grade C: +2 Skill Level
- Grade B: +2 Skill Level
- Grade A: +3 Skill Level
- Extends to Snipers.
- MATK +5%
- HP -10%
- Base Level 100
- Archer Line
- Enables Level 1 Reverberation for Performers.
- Grade D: MATK +2%
- Grade C: MATK +2%
- Grade B: MATK +2%
- Grade A: +1 Skill Level
- Extends to Snipers.
- MATK +5%
- HP -10%
- Base Level 100
- Archer Line
- Enables Level 1 Severe Rainstorm for Performers.
- Grade D: +1 Skill Level
- Grade C: +1 Skill Level
- Grade B: +1 Skill Level
- Grade A: +1 Skill Level
- Extends to Snipers.
- RANGED DMG +5%
- HP -10%
- Base Level 100
- Archer Line
- Shadow Runes - Browse the shared rune dataset by offensive and utility families
- Shadow Gear Refinement System - Learn how grade upgrades improve rune scaling
- The Wyvern Hub - Return to the main Monster Hunter hub and NPC directory










