Achievement Overview
1,550achievement entries in the current board
35,015total score available across all entries
244Cute Ducklings hidden across towns, fields, and dungeons
146Treasure Exploration finds with Old Money Pocket rewards
How to Read the Board

Pick a route, follow the clue, bank the score.
Exploration Hunts


Cute Ducklings
Cute Ducklings are the star of Age of Ymir's exploration layer. Each achievement title names the area, but the Duckling itself stays hidden until you walk close enough. When it appears, click it to complete the entry.
- 42 town Ducklings
- 104 field Ducklings
- 98 dungeon and guild-area Ducklings
- 5 score and 1 Achievement Coin each
Use the achievement title as your spoiler-light clue: Prontera, Geffen, Morocc, Payon, Alberta, Izlude, Aldebaran, Comodo, Yuno, Amatsu, Umbala, Louyang, Einbroch, and Einbech all have town Ducklings waiting to be found.


Treasure Exploration
Treasure Exploration rewards patient map sweeping. Step into the hidden spot for the named area, reveal the Treasure Box, then click the chest to complete the achievement and receive an Old Money Pocket.
- 146 treasure finds
- 109 field-style entries worth 10 score
- 37 dungeon entries worth 20 score
- 100-1,000 zeny from each Old Money Pocket
Field treasures span regions like Prontera, Geffen, Comodo, Hugel, Lighthalzen, Manuk, and more. Dungeon treasures reach deeper places such as Abbey Underground, Abyss Lake, Clock Tower, Glast Heim, Thanatos Tower, Thor Volcano, Turtle Dungeon, and Toy Factory.
Reward Highlights

Small prizes that make the chase feel good.

Achievement Coin
A bound, zero-weight achievement currency earned from every Cute Duckling and many hunt goals.

Achievement Coin Basket
A larger custom reward item used by the broader achievement board for bigger progression moments.

Old Money Pocket
The Treasure Exploration prize. Open one for a random zeny payout from 100 to 1,000.

Premium Trophy
A custom trophy reward that appears among the higher-value achievement rewards.
Achievement Families

What to chase when you want a new goal.
Monster Hunts
Battle entries start with familiar targets like Porings, Fabres, Zombies, Lunatics, Pupas, Chonchons, Skeletons, and Familiars, then grow into deeper monster and instance goals.
Adventure
Ducklings and treasure chests turn towns, fields, dungeons, and guild spaces into a scavenger route that rewards careful movement and map memory.
120/70 Growth
Base Level 110 and 120 aura milestones, Job Level 70 transcendent goals, and Base Level 120 peak entries support the server's custom progression curve.
Stat Mastery
Dedicated STR, INT, VIT, AGI, DEX, and LUK achievements mark the classic push to 99 base stats.
Job Path
Job Change entries celebrate the class journey, with extra attention on transcendent 2-1 and 2-2 class peaks.
Battlegrounds
Use @joinbg and build toward 50 wins, 50 losses, 50 ties, 500 kills, 500 deaths, 500,000 healing, and 2,500,000 damage.
Economy
Get zeny, spend zeny, collect items, and keep an eye on reward icons when you are doing market or inventory-heavy goals.
Enchant & Collection
Enchant success, item collection, taming, and other classic side systems add achievement progress outside pure leveling.
Social Records
Party, friend, chat, marriage, baby, and community-style entries make the board feel less like a checklist and more like a record of your server life.
Achievement Rank

Score feeds a 20-rank ladder.
A smooth route is to combine one long-term tracker with one lightweight exploration loop. Hunt monsters while leveling, detour for Ducklings when you enter a named area, and sweep treasure spots when you are already traveling through fields or dungeons.