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✧ Systems
Pet Evolution
Cute Pet System
Age of Ymir · Systems

Cute Pet System

The Cute Pet System allows you to tame monsters and turn them into permanent companions. Pets provide stat bonuses at every intimacy level even while Shy or Cordial making them valuable from the moment you hatch them. Each pet has unique taming requirements, feeding costs, and maintenance needs, creating varied progression paths as you build your collection.
Pet EvolutionPermanent CompanionsStat BonusesUnique Progression
Pet Evolution Notice

Pet Evolution is available in-game. Detailed wiki data for this page is pending further work and will be expanded soon.

Taming Taming

How to tame

Obtain a Cute Pet Taming Item (from monster drops or quest rewards), double-click it, then target the monster you want to tame. A slot machine animation will determine success. Failed attempts consume the taming item, while successful captures reward you with a Cute Pet Egg. Your stats and Provoke status have no effect on taming rates. Reducing the target's HP significantly improves your odds at 1% HP, the base capture rate can increase by approximately two-thirds.


Taming tips
  • Example: Rocker has a 15% base capture rate, which rises to roughly 25% when the target is at 1% HP.
  • Use /skillsnap to make targeting monsters easier.
  • Apply Bleeding to safely reduce HP without killing (try Skogul Card Skogul Card).
Monster Taming

Raising Raising

Hatch your egg using a Pet Incubator Pet Incubator. Feed your pet by right-clicking it and selecting "Feed Pet." For cost efficiency, only feed when the pet is Hungry. For faster intimacy gains, feed at Neutral status, but never feed when Satisfied or Stuffed. Pets display emotes after eating: /ok when content, /hmm or /pif when overfed, and /omg when about to run away. You can rename your pet once via Alt+J. To store your pet, right-click it and return it to egg form equipped accessories will remain attached.

Raising Pets

Mechanics Mechanics

Newly hatched pets start with 100-399 intimacy, with higher-level pets beginning at lower values. Intimacy gains from feeding scale inversely with pet level lower-level pets gain intimacy faster. Intimacy decreases from overfeeding, owner death, and starvation, with the amount lost varying by pet state and evolution status.

IntimacyRangeCharacteristics
AwkwardBelow 100Ready to abandon its owner.
Shy100 – 249Uses unhappy emotes such as /pif and /wah.
Neutral250 – 749Uses friendly emotes such as /no1 and /ok.
Cordial750 – 909Uses affectionate emotes such as /lv and /kis.
Loyal910 – 1000Talks often and uses affectionate emotes.
Hunger StatusRange
Stuffed91 – 100
Satisfied76 – 90
Neutral26 – 75
Hungry11 – 25
Very Hungry0 – 10
Care reminders
  • Hunger depletion rate varies by pet see the Pets chart below for specific values.
  • Each feeding increases hunger by 20 points. Overfeeding (when above 80 hunger) reduces intimacy by 100.
  • Auto-feeding increases intimacy but will not work if the RODEX window is open. Auto-feeding stops when you return the pet to its egg.
  • Unevolved pets lose 20 intimacy when you die; evolved pets only lose 1.
  • Starving pets (Very Hungry status) lose 20 intimacy every 20 seconds. Little Poring only loses 1 per interval.
  • Returning a pet to its egg does not cause intimacy loss.

Pets Pets

Alice
Level 100
Taming Item
Capture Chance
8%
Accessory
None
Hunger ↓ Per Min
2
Intimacy Per Feed
20
Bonuses
  • MDEF +1
  • Demi Human Resistance +1%
Baphomet Jr.
Level 57
Capture Chance
2%
Food
Accessory
Hunger ↓ Per Min
2
Intimacy Per Feed
10
Bonuses
  • DEF & MDEF +1
  • Stun Resistance -1% (Cordial)
  • DEF & MDEF +2
  • Stun Resistance -2% (Loyal)
Taming Item
None
Capture Chance
—
Food
Accessory
None
Hunger ↓ Per Min
3
Intimacy Per Feed
10
Bonuses
  • During Christmas: EXP +2%
  • MATK +2%
Dokebi
Level 68
Taming Item
Capture Chance
5%
Accessory
Hunger ↓ Per Min
4
Intimacy Per Feed
20
Bonuses
  • MATK +1%
  • ATK -1%.
Eclipse
Level 6
Taming Item
Event Quest
Capture Chance
20%
Accessory
None
Hunger ↓ Per Min
3
Intimacy Per Feed
50
Bonuses
  • None
Green Maiden
Level 82
Taming Item
Capture Chance
20%
Food
Accessory
None
Hunger ↓ Per Min
3
Intimacy Per Feed
50
Bonuses
  • DEF +1
  • Demi Human Resistance +1%
Gremlin
Level 118
Taming Item
Capture Chance
—
Accessory
None
Hunger ↓ Per Min
Intimacy Per Feed
50
Bonuses
  • DEX +1 HIT +1 (Cordial)
  • DEX +2 HIT +1 (Loyal)
Mao Guai
Level 89
Taming Item
Capture Chance
10%
Hunger ↓ Per Min
3
Intimacy Per Feed
10
Bonuses
  • May activate (Neutral Resistance +20%
  • 100 HP Regen/2 sec) for 3 seconds when physically attacked
Mummy
Level 55
Capture Chance
—
Accessory
None
Hunger ↓ Per Min
Intimacy Per Feed
50
Bonuses
  • HIT +4 (Cordial)
  • HIT +5 (Loyal)
Taming Item
Event QuestEvent Quest
Capture Chance
None
Food
Accessory
None
Hunger ↓ Per Min
3
Intimacy Per Feed
30
Bonuses
  • None
Nine Tail
Level 72
Taming Item
Capture Chance
—
Accessory
None
Hunger ↓ Per Min
Intimacy Per Feed
8
Bonuses
  • HIT +2 CRIT +2 (Cordial)
  • HIT +3 CRIT +2 (Loyal)
Roween
Level 95
Capture Chance
—
Accessory
None
Hunger ↓ Per Min
Intimacy Per Feed
50
Bonuses
  • Wind Magic Damage 2% (Cordial)
  • Wind Magic Damage 3% (Loyal)
Skeleton Transfer Station
Skeleton Transfer Station
Level 14
Taming Item
Event QuestEvent Quest
Capture Chance
None
Hunger ↓ Per Min
4
Intimacy Per Feed
Bonuses
  • ?
Skelion
Level 1
Taming Item
Event QuestEvent Quest
Capture Chance
None
Accessory
Hunger ↓ Per Min
4
Intimacy Per Feed
Bonuses
  • ?

Taming Items Taming Items

Taming Item
Obtained From
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Taming Item
Obtained From
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Skeleton Transfer Station
Skeleton Transfer Station
Taming Item
Event QuestEvent Quest
Obtained From
  • Event Quest
Taming Item
Event QuestEvent Quest
Obtained From
  • Event Quest
Taming Item
Obtained From
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