Secondary Class Guides

Dancer is the female second-class continuation of , shifting part of the line away from pure Hunter-style ranged damage into debuff dances, SP-oriented support, and ensemble coordination. On Age of Ymir, the class is built around , sustained utility through and , and powerful dances such as , , and .
Dancer still leans on DEX for ranged damage and HIT, while INT supports SP pool and cast-related play for whip utility routes. More defensive farming routes add VIT for safer mobbing, and the line progresses into .
Details
Dancer is a party-oriented ranged second class that mixes disruptive dances, SP support, and ranged utility instead of fully committing to the Hunter branch.

| Job Bonuses | STR+2 AGI+7 VIT+3 INT+5 DEX+5 LUK+8 |
|---|---|
| Type | RangedSupportDance |
| Max Job Level | 50 |
| Skill Access | 18 Dancer skills + 1 quest skill |
| Next Job | |
| Job Change Area | |
| Core Role | Dancer brings ranged whip pressure from , disruptive control from and , and party support from and . |
Builds
This is still the most practical solo leveling route for Dancer. It keeps the Archer farming core of , then scales it with stronger bows, better arrow elements, and the class line's larger SP pool.
DEX remains your main damage and HIT stat, VIT keeps large pulls manageable, and INT supports SP sustain for repeated mob clears.
This route leans into whip play and high-SP sustained ranged pressure through , while support dances like and give the class stronger party value.
DEX remains the main offensive stat, INT supports the larger SP pool this route wants, and VIT keeps the class stable when playing closer with a whip and shield.
Skills
| Skill | Summary | |
|---|---|---|
| Support | Reduces SP consumption for song, dance, and ensemble rotation over time. This is one of the core upkeep skills for active support play. | |
| Passive | AoY-exclusive tuning increases whip damage, critical, and Max SP. It is the foundation for any whip-focused Dancer route. | |
| Support | Recasts your previous song, dance, or ensemble at reduced SP cost. Core support efficiency tool for the class. | |
| Ranged | Whip-based ranged pressure skill that remains one of the cleanest single-target Dancer tools on AoY. | |
| Dance | Continuously drains enemy SP in an area. Primarily a PvP/Siege control skill rather than a standard leveling tool. | |
| Debuff | Area stun pressure with disruption value in PvP, Siege, and select utility situations. | |
| Dance | Raises HIT for you and nearby allies. Useful when the group needs more reliable physical accuracy. | |
| Dance | Reduces enemy ASPD and movement speed in range. One of Dancer's defining control dances on AoY. | |
| Dance | Increases critical rate and critical damage for nearby allies. Valuable for crit-oriented parties and solo crit gearing. | |
| Dance | Raises Max SP and lowers SP consumption for nearby allies. One of the most practical support dances for caster-heavy groups. | |
| Quest | Quest skill that inflicts confusion and hallucination on a single target. More of a disruption tool than a leveling staple. | |
| Ensemble | Sleep-based ensemble for area control. Requires Bard and Dancer coordination to perform. | |
| Ensemble | Raises ATK and DEF for the party in the ensemble area. Useful for straightforward physical party pressure. | |
| Ensemble | Provides elemental resistance and status tolerance to the party. Strong support value in coordinated content. |
Tactics
| Technique | How It Helps |
|---|---|
| Weapon choices | Dancer can use , , and . Bow skills stop working on a whip, but whip-only tools like open up instead. |
| + | This pairing is what keeps Dancer support rotation efficient. It cuts SP costs for performances and lets you repeat the last dance more cheaply. |
| Dagger / bow amping | Switching from a whip into a or bow immediately stops the current dance. Dagger switching keeps your shield equipped, which is useful for safer support play. |
| Song flashing | Dance effects linger for a short time after party members step out of the area. You can briefly cast a dance, then return to offense or repositioning while the buff/debuff still persists. |
| Arrow and quiver hotkeys | Keep both arrows and on hotkeys so you can refresh ammunition without opening inventory during pulls. |
| Affordable recovery | When you are mobbing with , cheap sustain matters. and remain practical low-cost recovery items. |
Equipment
| Category | Recommendation |
|---|---|
| Eden Group equipment is still the cleanest starting point. The bow route remains strong for Arrow Shower farming, while any regular whip is enough to begin using Dancer-specific support and ranged whip skills. | |
| with is still one of the strongest budget packages for Arrow Shower progression. | |
| Keep quivers ready for long field sessions so you can restock arrows quickly without losing momentum during pulls. | |
| Whips unlock , your dances, and your full support toolkit. AoY also gives meaningful offensive scaling. | |
| A simple dagger such as is useful for amping and stopping dances immediately while retaining a shield. | |
| The whip route can use a shield for better survivability, which is one of the main practical advantages over staying entirely on a bow setup. | |
| and are still dependable low-cost sustain options for Dancer field leveling. |
Leveling
| Range | Where | Why It Works |
|---|---|---|
| 50-70 | Strong early second-class ranged farming map if you continue the bow route with Arrow Shower. | |
| 70-85 | Dancer can stay efficient here with ranged AoE or safer single-target whip pressure while layering support dances as needed. | |
| 85-99 | Once gear and party support are stable, Dancer contributes well through ranged uptime, dance utility, and ensemble support. | |
| Quest Support | Eden Group leveling quests help smooth the slower portions of Dancer progression, especially while gearing toward a whip utility route. |
Job Change
| Route | What You Get | Notes |
|---|---|---|
| Access to the full Dancer job change sequence, including the item collection, written test, and dance test. | The official route starts in . Completing the quest rewards either at Job 50 or below that. | |
| Direct Dancer job change support through the AoY Job Master route. | For second classes, the Job Master is the convenience option. It does not grant the first-job incentive bundle, but it does handle the job change directly and grants quest/platinum skills automatically. See for the NPC system page. |
Source referenced: iRO Wiki: Dancer (opens in a new tab)

Details
Builds
Skills
Tactics
Leveling
Job Change