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Age of Ymir · Class Hub

Mage

Mages are elemental casters with strong spell-based leveling, high INT scaling, and natural progression into Wizard or Sage.

Class GuideSpellcasterWizard or Sage Path
Primary Class GuidesMage
Mage

Mages are intelligence-driven casters who rely on elemental spell choice, cast timing, and safe positioning rather than armor or weapon damage. On Age of Ymir, that means strong early pressure through spells like Fire BoltFire Bolt, Fire BallFire Ball, and defensive control from Fire WallFire Wall or Stone CurseStone Curse.


Because Mages deal damage through elemental magic rather than weapon scaling, learning which monsters are weak to fire, wind, or water is often more important than raw gear alone. High INT boosts MATK and SP, while DEX helps smooth out your casting time.

Details

Mages are elemental glass-cannon casters with strong early spell scaling, safe zoning tools, and natural progression into Wizard or Sage.

AoY Divider
Job Bonuses
STR+0
AGI+4
VIT+0
INT+8
DEX+3
LUK+3
TypeMagicRangedElemental
Max Job Level50
Base Skills13 core + 1 quest skill
Next JobsWizardWizard or SageSage
Job Change AreaGeffenGeffen
EquipAttack SpeedFrom Novice
Bare Handed146-10
Shield-100
Dagger0+15
Rod (One Handed)-5+20
Rod (Two Handed)-5N/A

Builds

Fire Bolt / Fire Ball / Fire Wall

Fire Ball

This is the standard low-level Mage path because so many early monsters are weak to fire. Use Fire BoltFire Bolt for single targets, Fire BallFire Ball for grouped mobs, and Fire WallFire Wall to keep aggressive monsters off you while you cast.



A useful alternative layer is Stone CurseStone Curse, which can lock an enemy down and also make it more vulnerable to fire. The tradeoff is that it consumes a Red GemstoneRed Gemstone every cast.

Base Level 40 Stats
STR1
AGI1
VIT1
INT53
DEX30
LUK1

Frost Diver / Lightning Bolt

Frost Diver

This build freezes enemies with Frost DiverFrost Diver and then punishes them with Lightning BoltLightning Bolt. Since Frost Diver changes the target to water-element while frozen, lightning damage becomes especially efficient.



This route is strongest against passive monsters like WillowWillow and BigfootBigfoot, where you have room to control range and avoid getting mobbed.

Base Level 40 Stats
STR1
AGI1
VIT1
INT53
DEX30
LUK1

Skills

IconSkillMax LevelDescription
Cold BoltOffensive10Single-target water magic bolt, useful whenever a target is weak to water.
Fire BallOffensive10Mage’s core early AoE fire spell for clustered monsters.
Fire BoltOffensive10Single-target fire spell that dominates many early leveling maps.
Fire WallOffensive10Protective fire barrier that damages and pushes enemies back as they cross it.
Frost DiverOffensive10Freezes a target in place and turns it into water element while frozen.
Increase SP RecoveryPassive10Improves SP recovery and helps reduce downtime while grinding.
Lightning BoltOffensive10Single-target wind spell, especially strong after Frost Diver setups.
Napalm BeatOffensive10Ghost-element splash spell that also performs well against undead enemies.
Safety WallSupport10Creates a melee-protection cell at the cost of a Blue GemstoneBlue Gemstone.
SightActive1Reveals hidden enemies around the caster.
Soul StrikeOffensive10Ghost-element single-target spell with bonus effectiveness against undead targets.
Stone CurseActive10Attempts to petrify a target and convert it to earth element.
ThunderstormOffensive10Mage’s main wind-element AoE spell for packed targets.
Energy CoatQuest1Reduces incoming physical damage by consuming SP, and is granted automatically through the official Mage Guild route.

Equipment

For early beginners on AoY, the Eden Group Equipment QuestsEden Group Equipment Quests are very helpful, since they provide free gear that can carry Mage comfortably through early and mid-level progression.

EquipmentDescription
The official Mage Guild route rewards this weapon and also preserves the free Energy Coat unlock.
The Enchanter Mounds route remains one of the best opening-value options because of the free HP and SP enchant value on your starting armor.
Useful low-budget HP option for your early armor when survivability matters more than damage.
Another strong early Cotton Shirt card if you want extra durability and SP comfort while leveling.
The iRO route calls this out as the fast-track item for AoE leveling, especially if you want to move into Sunken Ship immediately.
Required for Safety WallSafety Wall.
Needed if you want to rely on Stone CurseStone Curse as part of your control toolkit.

Leveling

Level RangeLocationNotes
3-56The fast route uses Catherina Von Blood [1]Catherina Von Blood [1] plus AoE spells like Fire BallFire Ball to push early base levels quickly.
10-21Without the fast route, use elemental bolt spells to clear WillowWillow efficiently until around level 21.
21-41Continue on passive targets like BigfootBigfoot with the element that best fits the target.
41-55Move into Eden GroupEden Group leveling quests and target Orc WarriorOrc Warrior, Orc LadyOrc Lady, and Orc BabyOrc Baby.
55-60Continue stacking Orc WarriorOrc Warrior and Orc LadyOrc Lady kills through AoY leveling routes while preparing for Wizard or Sage progression.

Job Change

You can become a Mage once your Novice reaches Job Level 10. On Age of Ymir, you have two practical routes:

RouteWhat You GetNotes
Official RouteOfficial Mage GuildNovice Rod [3]Novice Rod [3] and Energy CoatEnergy Coat.Go to the Mage Guild in GeffenGeffen and speak to the Mage Guildsman. This is the best route if you want the free Energy Coat unlock.
EzekielAoY Job MasterBeginner Mark [1]Beginner Mark [1], Ring of ExperienceRing of Experience, Halter Lead BoxHalter Lead Box, Mage FigureMage Figure, and a RodRod.Use Job MasterJob Master. Ezekiel in the Main Office grants quest/platinum skills automatically and skips the official guild route.

Recommendation

  • If you want the best Mage start, use the official Geffen Mage Guild route so you keep the free Energy Coat unlock.
  • If convenience matters more, use the AoY Job Master and continue progression from there.

Source referenced for class guide details: iRO Wiki: Mage