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✧ Equipment
Biolab Armors
Bio Laboratory
Age of Ymir · Equipment

Bio Laboratory

Forged from the remnants of fallen legends, Bio Laboratory armors are not meant to be claimed once but mastered through relentless conquest. Each piece carries power that scales with refinement and is shaped by Random Item Options ensuring that no two drops are ever truly alike. To unlock their full potential, adventurers must hunt the Bio Lab consistently, refining, replacing, and perfecting their gear until a truly worthy specimen emerges. In this place, a single drop is never enough, and only the most dedicated and powerful players will rise to greatness.
Random OptionsRefinement ScalingLegendary Armors

Note: To enter the Bio Laboratory, use the Warper NPC and select Bio Lab to reach the second floor.
Be warned this dungeon is among the most dangerous ones, demanding strong gear, preparation, and skill.

Base Effects
MDEF +10
Decreases damage taken from Demi-Human race by 5%
Increases Healing skills effectiveness by 2%
Increases recovery amount gained from Healing items by 1%
+7 Effects
DEF +20
Increases Healing skills effectiveness by an additional 4%
Increases recovery from Healing items by an additional 2%
Indestructible in battle
+9 Effects
Additional DEF +30
Increases resistance against Stone Curse by 50%
Increases Healing skills effectiveness by an additional 4%
Increases recovery from Healing items by an additional 3%

0.15% Drop Chance

Acolyte's Embrace
Base Effects
MATK +30
+7 Effects
MATK +5%
Auto-casts Fire Bolt, Cold Bolt, Lightning Bolt, and Earth Spike Lv.4 when attacking physically
+7 effects won't activate when using the headgear CD in Mouth
+9 Effects
Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt, and Earth Spike by 10%
Set Bonus (with specific arrows)
With Fire Arrow: Increases Fire magic damage by 10%
With Crystal Arrow: Increases Water magic damage by 10%
With Arrow of Wind: Increases Wind magic damage by 10%
With Stone Arrow: Increases Earth magic damage by 10%

0.15% Drop Chance

Arcane Bowmaster Suit
Base Effects
All Basic Stats +2
HIT +10
+7 Effects
Additional HIT +10
Increases Physical Damage against Boss monsters by 5%
+9 Effects
Additional HIT +10
Increases Physical Damage against Boss monsters by an additional 10%

0.15% Drop Chance

Detale's Husk
Base Effects
After-cast delay -5%
+7 Effects
After-cast delay -10%
+9 Effects
Enables Level 1 Improve Concentration
Enables Level 1 Endure

0.15% Drop Chance

Geffen's Resolve
Base Effects
Flee +5
Double Attack Lv.3
Triple Attack Lv.3
Enables Level 1 Hiding
+7 Effects
Additional Flee +5
Double Attack Lv.5
Triple Attack Lv.5
+9 Effects
Additional Flee +5
Double Attack Lv.10
Triple Attack Lv.10
Enables faster movement speed

0.15% Drop Chance

Shinobi Wisp
Base Effects
MaxHP +200, MaxSP +50
Physical Damage to all enemies +3%
+7 Effects
Additional MaxHP +300 and MaxSP +75
Additional Physical Damage to all enemies +3%
+9 Effects
Additional MaxHP +500, MaxSP +100
Additional Physical Damage to all enemies +4%
Negates size damage penalty

0.15% Drop Chance

Drake's Coat