
Minor Pulse Rift
A Minor Pulse Rift aboard a sunken ship, where parties collect seven pieces of Mysteltainn and defeat the Corsair pirate band and the Worldbreaker Umbragor in exchange for Chronocite rewards.
Sunken Instance

Sunken Rift is a Minor Pulse Rift. Entry is made by using an Echo Rift Stone-the stone opens a random Minor Pulse Rift, which may be this instance.
- Only the party leader can use the stone successfully.
- Solo players must still create a party before using the stone.
- Only party members present when the stone is used will have the instance created for them.
Rift Stones drop from monsters globally; see Obtaining Rift Stones for drop rates.
| Requirements | Reward Incentives |
|---|---|
| Base Level: 90+ | Chronocites (scales by difficulty) |
| Party: 1+ | Random Material & Equipment Drops |
| Time Limit: 2 hours | Instance Points and EXP Bonuses |
Pulse Rift Walkthrough
Instance Information- Instance Time Limit: 2 hours
- Map Name: 1@tre01 (Sunken Ship / Treasure Island)
Instance Overview
Find 7 pieces of Mysteltainn; only the party leader can take each piece (others get a penalty). Taking a piece applies a random debuff and a short progress bar. At 2 pieces -> Corsair Ironwave (Lightning Bolts). At 4 pieces -> Corsair Galewind (Icelock). At 6 pieces -> Corsair Crowe (deadly flames). At 7 pieces -> Corsair Drakemoor (second boss, pirate leader); at 50% HP he becomes immune and tries to use Mysteltainn, then Umbragor (main boss, the entity inside the sword) takes over. Defeat Umbragor to clear.
Featured Monsters
| Monster | Level | HP | Def | Mdef | Size | Element | Race |
|---|---|---|---|---|---|---|---|
| 90 | 1,500,000 | 30 | 140 | Large | Dark 4 | Undead | |
| 90 | 1,500,000 | 30 | 140 | Medium | Dark 4 | Fish | |
| 90 | 1,500,000 | 50 | 200 | Medium | Dark 4 | Undead | |
| 90 | 1,500,000 | 50 | 50 | Large | Dark 4 | Undead | |
| 90 | 1,500,000 | 100 | 100 | Large | Dark 4 | Undead |
Difficulty Modes
| Difficulty | Monster Boost | EXP Bonus | Reward Chronocites |
|---|---|---|---|
| No Boost | x1 | ||
| +50% Stats | x1.5 | ||
| +100% Stats | x2 | ||
| +150% Stats | x2.5 | ||
| +200% Stats | x3 |
| Difficulty | Blacksmith Blessing (x1) | Blacksmith Blessing (x3) | Entropy Codex (x1) | Entropy Codex (x5) |
|---|---|---|---|---|
| 15% | 5% | 5% | 2% | |
| 20% | 10% | 8% | 5% | |
| 25% | 15% | 10% | 7% | |
| 30% | 20% | 15% | 12% | |
| 35% | 25% | 20% | 17% |
Party Rewards
| Item | Type | Description |
|---|---|---|
| Currency | Used to buy items from the Pulse Rift Shop Manager. | |
| Currency | Core currency dropped from Rifts and used to enchant end-game gear. | |
| Material | A mysterious tome from Rift Bosses that distorts space and time, letting you call forth a powerful Field Boss via the Pulse Rift. | |
| Material | Prevents downgrade on refine fail. |
Strategy Tips
- Only the party leader should take Mysteltainn pieces to avoid poison and failed attempts.
- Each piece applies a random debuff (Enervation, Laziness, Unlucky, Poison, Strip Accessory)-have cleanses or accept the debuff and plan around it.
- Corsair bosses use cone-style attacks (Lightning, Ice, Fire) and dark magic; spread out or position to avoid overlapping damage.
- During Drakemoor’s 50% phase he is damage immune; wait for Umbragor to take over, then focus the Worldbreaker.






