
Minor Pulse Rift
A Minor Pulse Rift anchored in the shattered memories of Maya’s calamity—intended as a higher-level progression path where parties cleanse dream-poisoned zones and earn substantial Chronocite rewards.
This instance can be repeated.
This Pulse Rift has no cooldown period.
Remnant Hell Instance

How to enter
Ant’s Hell is a Minor Pulse Rift. Entry is made by using an Echo Rift Stone—the stone opens a random Minor Pulse Rift, which may be this instance.
- Only the party leader can use the stone successfully.
- Solo players must still create a party before using the stone.
- Only party members present when the stone is used will have the instance created for them.
Rift Stones drop from monsters globally; see Obtaining Rift Stones for drop rates.
Requirements & Rewards
| Requirements | Reward Incentives |
|---|---|
| Base Level: 90+ | Chronocites (scales by difficulty) |
| Party: 1+ | Random Material & Equipment Drops |
| Time Limit: 2 hours | Instance Points and EXP Bonuses |
Pulse Rift Walkthrough
Instance Information- Instance Cooldown Quest Name: Echoes of Maya's Hallucination
- Instance Time Limit: 2 hours
- Map Name: 1@ant

Instance Overview
Enter the fractured dreamscape of Maya’s mind. Clear five Dream Runestones across the corrupted realm to unlock the boss encounter. The Dream Entity Worldbreaker Maya awaits as a nightmarish version of the Ant Queen. Difficulty randomization affects monster strength and Chronocite rewards.
Poison Mist
Remnant Deniro
Remnant Vitata
Remnant Andre
Remnant Piere
Step 1 - Enter the Rift
Form a party (or create one solo). Entrance to the rift is conjured via an Echo Rift Stone—for more information, see Rift Access. Select Ant’s Hell from the zone options. Difficulty is assigned automatically; each difficulty increases monster stats and rewards. Only the party leader can initiate. Enter the instance when ready.
Step 2 - Ymir Marks the Portals
Inside the rift, Ymir’s Voice announces that five portals have been marked for your leader. Five waypoints appear on your map. Remnant mobs (Remnant Deniro, Vitata, Andre, Piere) spawn across the map. Each portal is a white energy spot surrounded by Poison Mist—clear the mists and reach all five portal locations.
Step 3 - Close the Five Portals
Only the party leader can activate each portal. Touch the white energy at each location; a progress bar runs, then a wave of Remnant mobs spawns (Deniro at the first portal, Vitata at the second, Andre at the third, Piere at the fourth, and a mixed wave at the fifth). Defeat the spawned mobs to close that portal. Repeat for all five. Once every portal is closed, the Worldbreaker is summoned.
Step 4 - Defeat Worldbreaker Maya
Ymir warns: Be careful! I detect the Worldbreaker of this universe has come! Worldbreaker Maya spawns. Defeat her—during the fight, Ymir may briefly weaken her with Spatial Aura (10 seconds), then her combat ability returns to normal. When she falls, rewards are given and Ymir says the worldbreaker is dead and hopes their souls are at peace in Valhalla.
Step 5 - Leave or Explore
After the boss dies, Ymir’s Projection appears. Talk to her to either stay and explore the instance or choose Let’s go! to warp back to Aurelia.
Featured Monsters
Monster Information
| Monster | Level | HP | Def | Mdef | Size | Element | Race |
|---|---|---|---|---|---|---|---|
| 151 | 10,000 | 200 | 10 | Small | Ghost 4 | Insect | |
| 70 | 25,000 | 40 | 40 | Small | Earth 1 | Insect | |
| 71 | 29,000 | 80 | 80 | Small | Holy 1 | Insect | |
| 70 | 32,000 | 100 | 20 | Small | Earth 1 | Insect | |
| 70 | 24,000 | 50 | 50 | Small | Earth 1 | Insect | |
| 90 | 1,500,000 | 60 | 60 | Large | Neutral 4 | Insect |
Difficulty Modes
Randomization Settings
| Difficulty | Monster Boost | EXP Bonus | Reward Chronocites |
|---|---|---|---|
| No Boost | x1 | ||
| +50% Stats | x1.5 | ||
| +100% Stats | x2 | ||
| +150% Stats | x2.5 | ||
| +200% Stats | x3 |
Completion Reward Odds (per character)
| Difficulty | Blacksmith Blessing (x1) | Blacksmith Blessing (x3) | Entropy Codex (x1) | Entropy Codex (x5) |
|---|---|---|---|---|
| 15% | 5% | 5% | 2% | |
| 20% | 10% | 8% | 5% | |
| 25% | 15% | 10% | 7% | |
| 30% | 20% | 15% | 12% | |
| 35% | 25% | 20% | 17% |
Party Rewards
Reward Items
| Item | Type | Description |
|---|---|---|
| Currency | Used to buy items from the Pulse Rift Shop Manager. | |
| Currency | Core currency dropped from Rifts and used to enchant end‑game gear. | |
| Material | A mysterious tome from Rift Bosses that distorts space and time, letting you call forth a powerful Field Boss via the Pulse Rift. | |
| Material | Prevents downgrade on refine fail. |
Strategy Tips
Tips & Strategies
- Prioritize clearing the 5 Runestones before engaging the final boss.
- Watch for hallucination mechanics and time your damage bursts.
- Deal with add spawns during the Maya fight quickly before they overwhelm.
- Heal and regroup between poisoned zones—higher difficulties scale monster damage significantly.
