| Requirements | Reward Incentives |
|---|---|
| Base Level: 30+ | Chronocites (amount depends on difficulty) |
| Party: 1+ | Orc Hero Transformation Buff |
| Time Limit: 24 hours | Special Difficulty Bonuses |
Walkthrough
- Instance Cooldown Quest Name: Relive the Orc's Memory
- Instance Time Limit: 2 hours
- Map Name: 1@orcs, 2@orcs

- Begin the instance by speaking to Dimensional Gorge Piece (
gef_fild10 242, 202) or at (main_office 194, 76) with a party of at least two players. - The party leader will be asked to choose from the five difficulty levels: Normal, Veteran, Nightmare, Hell, and Torment. Each difficulty increases the strength and resilience of the enemies, but also grants more rewards.
- Once inside, fight waves of Orcs and monsters through a series of zones. Be mindful of the challenges in each zone, as defeating certain monsters can trigger harder waves.
- Look for the Enchanted Orcs to progress deeper into the dungeon. Be cautious of summoning too many enemies, or you may face a tough battle.
- On the second floor, face off against Shaman Cargalache and her forces. Defeat her to complete the instance.
- Completing the instance grants Chronocites and other rewards based on difficulty.
Dreamwalker Gem
Dreamwalker Gem is a mysterious artifact attuned to the fabric of dreams. It enables adventurers to bend time within Dream Zones, resetting cooldowns for challenging instances like Phantasmic Ant's Hell and Orc's Memory.
You can reset cooldowns by spending this gem, or pay Zeny instead:
- 5,000,000 Zeny to reset Orc's Memory

Difficulty Modes
Orc's Memory features five distinct difficulty modes, each increasing the power of enemies and rewards for those who dare to challenge them:
| Difficulty | Monster Stats Boost | EXP Bonus | Reward Coins |
|---|---|---|---|
| No Boost | x1 | ||
| +50% HP / Damage | x1.5 | ||
| +100% HP / Damage | x2 | ||
| +150% HP / Damage | x2.5 | ||
| +200% HP / Damage | x3 |
Note: Choose your difficulty wisely, as stronger monsters grant greater rewards but are more difficult to defeat.
Featured Monsters
| Monster | Level | HP | Def | Mdef | Size | Element | Race |
|---|---|---|---|---|---|---|---|
| 45 | 4,120 | 5 | 10 | Medium | Earth 1 | Brute | |
| 55 | 12,000 | 20 | 20 | Medium | Earth 1 | Brute | |
| 55 | 9,600 | 15 | 15 | Medium | Neutral | Brute | |
| 60 | 22,000 | 30 | 30 | Large | Earth 2 | Formless | |
| 90 | 300,000 | 40 | 40 | Large | Neutral 3 | Brute | |
| 85 | 160,000 | 35 | 35 | Large | Ghost 2 | Undead | |
| 75 | 80,000 | 25 | 25 | Small | Wind 3 | Insect | |
| 48 | 6,000 | 12 | 12 | Medium | Undead | Undead | |
| 85 | 250,000 | 45 | 45 | Large | Neutral | Brute | |
| 80 | 130,000 | 35 | 35 | Medium | Neutral | Brute | |
| 84 | 206,000 | 32 | 20 | Large | Earth 2 | Brute |
Rewards
| Item | Type | Description |
|---|---|---|
| Etc - Currency | Used in exchange via the Instance Shop Manager for various rewards in Age of Ymir. | |
| Buff | Transform into an Orc Hero for 30 minutes with significant stat boosts. |
Enchantments
Important: Ring of Fallen
The Ring of Fallen is a valuable accessory that can be enchanted twice through the NPC at /navi gef_fild10 242/202.
Note: The Enchantment NPC in Geffen is still a work-in-progress and won't be available yet. Please stay tuned for future updates!
- 1st Enchant: 20
Orc's Fang + 100,000z
- 2nd Enchant: 20
Orc's Fang + 100,000z
- Failure Rate: 30% (Equipment Destroyed)
Tip: You may choose which type of enchant you would like for the 1st and 2nd enchant: physical, magical, or range.
Enchant Options
| Physical | Magical | Range | |||
|---|---|---|---|---|---|
| 2nd Enchant | 1st Enchant | 2nd Enchant | 1st Enchant | 2nd Enchant | 1st Enchant |
| - | - | ||||
| - | - | - | |||
| - | - | - | |||
| - | - | - | |||
| - | - | - | |||
| - | - | - | |||
| - | - | - | |||
Strategy Tips
- Avoid unnecessary battles: Especially at higher difficulty levels, try to avoid fighting too many enemies at once, as they can easily overwhelm your party.
- Focus on the Enchanted Orcs: Killing them will allow your party to progress without being bogged down by endless waves of Orcs.
- Protect your party leader: Only the leader can light the torches in the second stage, so keeping them alive is critical for progression.
- Save your cooldowns for the final boss: Shaman Cargalache and her minions will test your party's endurance. Make sure to use your strongest abilities at the right time.











