
Minor Pulse Rift
A Minor Pulse Rift in an Izlude deepsea cave, where parties seal four geysers by building Rage from slaying Burntide creatures, then face the Worldbreaker Pyrocanth in exchange for Chronocite rewards.
Deepsea Instance

Deepsea Rift is a Minor Pulse Rift. Entry is made by using an Echo Rift Stone—the stone opens a random Minor Pulse Rift, which may be this instance.
- Only the party leader can use the stone successfully.
- Solo players must still create a party before using the stone.
- Only party members present when the stone is used will have the instance created for them.
Rift Stones drop from monsters globally; see Obtaining Rift Stones for drop rates.
| Requirements | Reward Incentives |
|---|---|
| Base Level: 90+ | Chronocites (scales by difficulty) |
| Party: 1+ | Random Material & Equipment Drops |
| Time Limit: 2 hours | Instance Points and EXP Bonuses |
Pulse Rift Walkthrough
Instance Information- Instance Time Limit: 2 hours
- Map Name: 1@izlu (Izlude Deepsea)

Instance Overview
Close 4 deep sea geysers by building Rage Counter to 10 (by killing Burntide mobs); each geyser consumes 10 Rage and spawns more Piranha. When all four are sealed, the Worldbreaker Pyrocanth (mob 30105) appears at the viewpoint. Pyrocanth spawns seaweeds (mob 2331) at lower HP; every ~65 seconds it feasts on remaining seaweeds and recovers 9,999 HP per seaweed. Clear seaweeds to limit healing.
Burntide Phen
Burntide Piranha
Burntide Swordfish
Burntide Marc
Featured Monsters
| Monster | Level | HP | Def | Mdef | Size | Element | Race |
|---|---|---|---|---|---|---|---|
| 80 | 22,000 | 80 | 80 | Small | Water 1 | Fish | |
| 80 | 34,000 | 20 | 20 | Small | Water 1 | Fish | |
| 80 | 36,000 | 50 | 100 | Medium | Water 1 | Fish | |
| 80 | 40,000 | 60 | 40 | Small | Water 1 | Fish | |
| 90 | 1,500,000 | 30 | 140 | Large | Water 4 | Fish |
Difficulty Modes
| Difficulty | Monster Boost | EXP Bonus | Reward Chronocites |
|---|---|---|---|
| No Boost | x1 | ||
| +50% Stats | x1.5 | ||
| +100% Stats | x2 | ||
| +150% Stats | x2.5 | ||
| +200% Stats | x3 |
| Difficulty | Blacksmith Blessing (x1) | Blacksmith Blessing (x3) | Entropy Codex (x1) | Entropy Codex (x5) |
|---|---|---|---|---|
| 15% | 5% | 5% | 2% | |
| 20% | 10% | 8% | 5% | |
| 25% | 15% | 10% | 7% | |
| 30% | 20% | 15% | 12% | |
| 35% | 25% | 20% | 17% |
Party Rewards
| Item | Type | Description |
|---|---|---|
| Currency | Used to buy items from the Pulse Rift Shop Manager. | |
| Currency | Core currency dropped from Rifts and used to enchant end‑game gear. | |
| Material | A mysterious tome from Rift Bosses that distorts space and time, letting you call forth a powerful Field Boss via the Pulse Rift. | |
| Material | Prevents downgrade on refine fail. |
Strategy Tips
- Assign one or two players to clear seaweeds during the Pyrocanth fight so the boss recovers less HP each feast.
- Build Rage to 10, then close one geyser; repeat. Avoid closing a geyser with less than 10 Rage (the leader will get a message and nothing happens).
- Reading the Soldier’s Corpse journal once gives viewpoint markers for all four geyser locations—useful on first runs.
- When closing a geyser, 6 Burntide Piranha spawn nearby; be ready to handle them or kite until Rage is built again for the next geyser.
