This quest can be repeated.
This quest has a 16-hour cooldown period.
Quest Requirements & Rewards
| Category | Details |
|---|---|
| Base Level Requirement | 45 |
| Currency Reward |
|
| Base Experience | Varies (Formula: 400 × Monster BaseEXP) |
| Job Experience | Varies (Formula: 400 × Monster JobEXP) |
| Zeny Reward | 65,000 Zeny per quest (130,000 Zeny for both quests) |

Gramps
Location: Talk to Gramps in the Eden Group Headquarters to accept Turn-In quests. Turn-ins are on event maps which you can be sent to by the Gramps NPC.
Current Turn-In Monsters
November 19, 2024 - Gramps Turn-In Event
| Level Range | From Date | Monster | Level | Element | Race | Size |
|---|---|---|---|---|---|---|
| Low TI (45-99) | November 19 | 88 | Neutral 3 | Formless | Medium | |
| 92 | Neutral 4 | Demi-Human | Large | |||
| November 05 | 92 | Earth 2 | Plant | Medium | ||
| 70 | Wind 2 | Brute | Medium | |||
| Mid TI (55-99) | November 19 | 102 | Neutral 2 | Demon | Medium | |
| 123 | Neutral 4 | Demi-Human | Medium | |||
| November 05 | 109 | Water 2 | Fish | Medium | ||
| 124 | Wind 3 | Formless | Small | |||
| High TI (70-99) | November 19 | 128 | Neutral 4 | Demi-Human | Medium | |
| 132 | Water 3 | Insect | Large | |||
| November 05 | 131 | Neutral 2 | Demon | Medium | ||
| 141 | Wind 1 | Brute | Medium |
Important Notes
- For a list of turn-ins prior to this week, see the Weekly Turn-In Events/Archive page.
- The current week's turn-in quests can usually be found in the pinned maintenance notes under Patch Notes.
- Repeatable Quests:
- Players can repeat quests as long as they remain within the level limits.
- Players with a "⏳ Hunting Timer" or "🏹 Monster Hunting" quest can still access maps, even when out of level bounds.
- Party and Kills:
- Party members' kills count if they are visible on the screen.
- Mercenary and Homunculus kills contribute to the player's count if seen by the player.
- Reset Stone:
- Completed quests can be reset immediately with a
Magical Stone and a 3-hour cooldown for resets.
- Completed quests can be reset immediately with a
- Kill Requirement: 400 monsters per quest
Delay Mechanics
Cooldown System
A delay of 16 hours exists for players doing Turn-In quests to prevent excessive EXP gains. As a result, it is often beneficial for players to complete Turn-Ins when available and then explore other maps during the cooldown period.
Hunting Timer Quest Logs
Hunting Timer
- Applied when the player takes a Turn-In quest.
- Duration: 16 hours (starting from when the quest is taken).
- The timer is erased automatically upon expiration by simply talking to Gramps (no chat options necessary).
- Players cannot retake the same monster's Turn-In as long as the Hunting Timer quest log exists.
Monster Hunting Quest Logs
Monster Hunting
- Applied alongside "Hunting Timer" quests for specific monsters.
- Tracks each monster kill during the quest.
- No duration is applied—these logs can last indefinitely.
Logs can be erased by:
- Selecting "I want to stop hunting" from Gramps (no reward is given).
- Completing the quest by selecting "Reward Me!" after meeting kill requirements.
- Players cannot retake the same monster's Turn-In if this quest log exists.
Reset Stone Timer Quest Logs
Reset Stone Timer
- Applied after using a
Magical Stone by selecting "Can you erase my timer?" at Gramps.
- Duration: 3 hours (starting from the reset process).
- Reset Stones cannot be used if another Reset Stone Timer is active.
- Like the Hunting Timer, the Reset Stone Timer is erased automatically upon expiration by talking to Gramps.
Resetting will:
- Remove all previous Reset Stone Timer and Hunting Timer quests.
- Apply a new Reset Stone Timer.
