

Alberta is Rune-Midgarts' cosmopolitan port city, home to the Merchant Guild, sprawling docks, and ferries bound for remote regions such as Byalan Island, Turtle Island, Amatsu, Ayothaya, and beyond. It is the primary sea-trade hub where sailors, artisans, and adventurers converge to access the Sunken Ship, Pharos Lighthouse, and many export routes across Midgard.

Overview
Alberta is the bustling harbor of Rune-Midgarts. Ferries, cargo ships, and research expeditions launch from its docks toward Byalan Island, Turtle Island, Sunken Ship, and every overseas settlement connected to Rune-Midgarts.
| Type | Port CityTrade Hub | |
|---|---|---|
| Cart Remodel Expert | 47,37 | NPC handling Cart Remodel skill quests and cart skin upgrades. |
| Primary Race | Norman settlers and Merchant Guild staff | |
| Location | Southwestern Rune-Midgarts coastline, between Prontera Gulf and Pharos Cape | |
| Notable Features | Merchant Guild HQ International docks & ferries Access to Sunken Ship & Turtle Island Refiners, gemstone traders, and pet vendors |
Points of Interest
Merchant Guild Wharf
The Merchant Guild oversees refining services, vending lessons, and the entire Novice ➜ Merchant job change. Their wharf connects to freighters headed for Byalan Island and the Pharos Lighthouse, letting traders restock and sell goods directly from their carts.
Sunken Ship Expedition Pier
Paul, Fisk, and the Sunken Ship expedition crew recruit adventurers to clear undead horrors in the derelict ship anchored offshore. Their pier also doubles as staging area for Turtle Island research, making this the go-to stop for marine themed quests.
Services
| Icon | Service | Location | Description |
|---|---|---|---|
Kafra HQ & Reserve Storage · Teleport | 28,229 · 113,60 | Two Kafra counters plus voting/event staff handle storage, teleportation, cart rental, and reserve-point redemptions in Alberta, making it the primary service stop for every expedition headed south. | |
Teleport & Warp Network Travel | 26,238 · 122,59 · 119,65 | Teleport Orbs, AoY Teleport Officers, and Eden Teleport Officers sit next to the central fountain, providing free warps to dungeons, Eden boards, and AoY content. Pet ticket and point merchants stand adjacent for quick onboarding. | |
PvP Recruiter & Arena Liaison Battlegrounds | 109,67 · 33,240 | The PvP Recruiter (109,67) queues parties for Colosseum matches, while the Arcane Pass liaison (33,240) grants AoY VIP travel perks and duel entry buffs. | |
Refiners & Crafting Support Forging | 16,56 · 18,56 · 28,58 · 31,65 | Mighty Hammer, Basta, Fredrik, Kahlamanlith, Xenophon, and Repairmen line the Merchant Guild forging floor, covering HD ores, normal refining, weapon repair, and enchanted ammunition services. | |
Vendors & Specialty Shops Commerce | Market Hall & Harbor | Tool, potion, armor, weapon, gemstone, ammunition, Chef Assistant, Cat Paw shrimp, and vending machines are all clustered in the indoor market. Alberta is also the only port with both Gemstone Baggers and Carbonated Water vending machines for advanced gear quests. |
Quests
| Quest | NPC | Description |
|---|---|---|
| Merchant Job Change | Guarnien · Gershaun · Charlron | The Merchant Guildteachers inside Alberta_in handle the entire Novice ➜ Merchant job change requirements, including cart rental lessons, vending tutorials, and the Cart Remodeling quest line. |
| Turtle Island Research | Turtle Island Scholar · Sailor trio | Speak to the scholar at 246,114 to unlock Turtle Island ferry tickets. You must pay fares and supply proof of readiness before boarding the expedition ship. |
| Sunken Ship Expedition | Paul · Fisk · Phelix | Sign up with Paul (195,151), pay the expedition fee, exchange supplies with Phelix on deck, then take Fisk's boat into the Sunken Ship instance to clear undead crews. |
| The Sign (Alberta Chapter) | Wealthy-looking Merchant · Maid · Refined Steward · Guard · Poor-looking Merchant | Multiple NPCs across Alberta_in coordinate the “The Sign” quest tests, including puzzle clues, guard interrogations, and the merchant exchange steps. |
| Rock Ridge / Illusion Onboarding | Karam Pucci · Knight Aylvar · Guardian Knight · Butler | Recent episodes place emissaries in Alberta to dispatch players to Rock Ridge, Illusion Turtle Island, and Episode 16.1 Walthers Mansion side quests. |
Geography
| Direction | Connection | Notes |
|---|---|---|
| North | Payon Forest via Pay_fild03 | Footpaths lead north toward Payon and the Archer Village. The alb001 warp (15,234) drops you near the Pay_fild03 entrance. |
| East | Byalan Island & Pharos Lighthouse | Ferries launched from Alberta's east harbor bring players to Byalan dungeons and Pharos Lighthouse field maps for early leveling. |
| South | Sunken Ship anchorage | Multiple piers on the southern docks initiate Sunken Ship exploration, Turtle Island voyages, and connections to Izlude Marina. |
| West | Alb_ship interior & merchant warehouses | Warps alb03~alb10 bridge the outer docks with the cargo holds, merchant guild offices, and the Alberta_in indoor bazaar. |
The city is surrounded by shallow coastal waters and wooden piers, so most exits route through warps rather than open fields. Expect high NPC density near the fountain, guild hall, and the southern shipyard.
NPCs
Services & Utilities
| NPC | Coordinates | Role |
|---|---|---|
| Kafra Employees | 28,229 · 113,60 | Primary storage, teleport, and cart rental services. |
| Kafra Voting & Cool Event Staff | 119,70 · 114,70 | Handles Kafra point voting, seasonal rewards, and event teleports. |
| Healers | 29,242 · 127,64 | Free HP/SP recovery spots on the northwest plaza and south wharf. |
| Mailboxes | 90,60 · 30,240 | Mailbox#alb and Mailbox#2alb cover harbor-side and marketplace deliveries. |
| Teleport Orbs | 26,238 · 122,59 | General warpers (Teleport Orb#T4A/#T4B) for fast travel across Midgard. |
| AoY Teleport Officers | 119,65 · Alberta_in 75,39 | AoY network jump points for hubs such as Aldebaran, Amatsu, and Ayothaya. |
| Eden Teleport Officers | 124,67 · Alberta_in 75,39 | Provide Eden quest warps and quick access to Eden Group HQ. |
| Arcane Pass Liaison | 33,240 | Enables Arcane VIP perks and duel entry buffs for AoY battlegrounds. |
| PvP Recruiter | 109,67 | Queues players for Colosseum/PvP modes and announces arena rotations. |
| Job Master & Guild Warehouse | 114,65 | Multi-class job changer plus Guild Warehouse Manager. |
| PC Room Buff Manager | 104,60 | Delivers premium-room buff packages (PC room buff#alb). |
| Pet Trader & Pet Ticket Trader | 179,141 | Exchanges pet tickets and sells pet accessories on the southern boardwalk. |
| Gemstone Bagger & Vending Machines | Alberta_in 178,97 · 60,52 · 127,59 · 124,59 | Gemstone Bagger#02, Newbie Vending Machine, Carbonated Water machine, and Assistant Dunea supply quest consumables. |
| Mail & Bulletin Services | 111,59 | Bulletin Board#1 posts hunting notices and Eden board callouts. |
Merchants & Crafting
| NPC | Coordinates | Role |
|---|---|---|
| Harbor Tool Dealer | 106,64 | General consumables via Tool Dealer#AOY on the main pier. |
| Chef Assistant | 167,135 | Sells cooking kits, condiments, and Eden cookout ingredients. |
| Indoor Trading Hall | Alberta_in 176,81 · 176,97 · 165,96 · 182,97 | Trading Merchant, Advanced Potion Merchant, Item Collector, and Tool Dealer#alb2 occupy the indoor market’s north wall. |
| Armor & Weapon Dealers | Alberta_in 180,15 · 188,21 · 175,97 | Armor Dealer#alb plus two Weapon Dealers keep early game gear in stock. |
| Extended Ammunition Merchants | Alberta_in 177,21–29 | Arrow, bullet, kunai, Mado gear fuel, and talisman merchants share a single counter for class-specific ammo. |
| Bullet Dealer Tony | 118,160 | Provides special bullets for Gunslingers near the inner docks. |
| Hair Dresser & Beauty NPC | Alberta_in 55,142 | Lets players restyle hair colors/forms without leaving the city. |
| Mighty Hammer & Basta | Alberta_in 16,56 · 18,56 | HD and Safe refine NPCs for armor/weapon upgrades. |
| Fredrik · Kahlamanlith · Xenophon · Repairman | Alberta_in 28,58 · 13,71 · 21,63 · 31,65 | Standard refining, upgrade breakdown, and weapon repair services. |
| Dietrich & Satana | Alberta_in 21,63 · 24,63 | Episode refinement duo that converts HD ores and repairs failed upgrades. |
| Cat Paw Shrimp Merchant | 111,159 | Trades Cat Paw currency and shrimp dishes for Malangdo/Lasagna content. |
| Kafra Shop & Rental Booths | 113,63 · 114,64 · 100,146 | Cash shop counter, Rental Shop, and Kafra Shop 2 handle premium services. |
Travel & Transport
| NPC | Coordinates | Destination / Function |
|---|---|---|
| Sea Captain #ama1 | 246,74 | Sails to Amatsu (Sea Captain_amatsu duplicate). |
| Aibakthing | 246,29 | Ayothaya ferry captain charging fares to the Thai-inspired city. |
| Crewman #bra2 | 246,82 | Transports players to Brasilis. |
| Kunlun Envoy | 246,62 | Gonryun/Kunlun representative that handles island visas. |
| Louyang Girl | 246,40 | Arranges Louyang passage for tourists seeking the Chinese capital. |
| Moscovia P.R. Officer | 246,51 | Registers travelers headed to Moscovia's rustic village. |
| Sailor#tur | 244,118 | General port sailor for Turtle Island & Sunken Ship prereqs. |
| Turtle Island Scholar | 246,114 | Quest NPC unlocking Turtle Island ferry access. |
| Fisk | 189,151 | Sunken Ship ferry captain to the alb2trea map. |
| Paul | 195,151 | Recruiter collecting 200 zeny for Sunken Ship expeditions. |
| Phelix | 190,173 | Trades Jellopies for Potions/Carrots aboard the expedition ship. |
| Dewata Sailor | 212,202 | Links Alberta to Dewata’s tropical island. |
| Odgnalam & Optamara Crew | 200,151 · 196,202 | Malangdo and Malaya Port transportation contacts. |
Quest NPCs
| NPC | Coordinates | Questline |
|---|---|---|
| Gershaun | 232,103 | Merchant skill tutor who explains Discount/Overcharge and Cart skills. |
| Guarnien | Alberta_in 70,51 | Initial Merchant job-change officer. |
| Charlron | 119,221 | Cart Remodeling Expert finishing the Novice ➜ Merchant promotion. |
| Necko | 83,96 | Teaches Merchant weapon proficiencies and battle tips. |
| Guildsman#2 | 129,59 | Dandelion Request NPC tied to Merchant Guild errands. |
| Belder & Jhonnita | 127,143 · 102,80 | Nameless Island & Cursed Monastery quest steps. |
| Shaman (Nameless) | Alberta_in 70,109 | Continues the Nameless quest inside the Merchant Guild. |
| The Sign Cast | Alberta_in 125,101 · 154,171 · 114,178 · 98,202 · 43,49 | Wealthy-looking Merchant, Maid, Refined Steward, Guard, and Poor-looking Merchant manage Alberta’s portion of “The Sign.” |
| Karam Pucci | 240,103 | Rock Ridge quest NPC granting access to the frontier town. |
| Knight Aylvar | 211,28 | Illusion Turtle Island briefing officer. |
| Guardian Knight & Butler | 187,147 · 48,30 | Episode 16.1 (Walthers) onboarding duo. |
| Royal Messenger | 119,59 | Episode 16.1/16.2 royal summons. |
| Phantasmagorika Spokesperson | 119,65 | Registers players for the Phantasmagorika attraction. |
| Bebete & Alonie | 151,78 · 120,206 | Headgear box/event quests such as Baby Angel Blessing and Solo Play Box. |
Informational & Flavor NPCs
| NPC | Coordinates | Notes |
|---|---|---|
| Fabian | 97,51 | Talks about monster cards and far-off rumors. |
| Steiner | 53,39 | Greets travelers and comments on Alberta’s trade routes. |
| Chad | Alberta_in 20,183 | Philosophical NPC musing about mythical weapons. |
| Drunken Old Man (Deagle) | 131,139 | Shares old pirate legends about the “Going Mary.” |
| Shakir | 58,80 | Explains negotiating skills and vending theory. |
| Sonya | 62,156 | Warns adventurers about wildlife and mobbing behaviors. |
| Grandmother Alma | 93,174 | Provides lore about the Sunken Ship’s undead crew. |
| Fastidious Old Man | 165,83 | Additional lore NPC used inside “The Sign” questline. |
Seasonal & Event NPCs
| NPC | Coordinates | Event |
|---|---|---|
| Oholy | 54,237 | Christmas caroler that links Alberta to the holiday quest line. |
| Deviruchi Choir | 97,86 · 180,48 · 54,132 | Three mischievous Deviruchi NPCs that rotate during the winter carol event. |
| Familiar#06_hw05 | 80,171 | Halloween Familiar duplicate handing out seasonal rewards. |
| Kafra Shop Event Crew | 113,63 · 114,64 · 100,146 | Cash Shop, Rental Shop, and Event vendor for time-limited costumes. |
Warps & Entrances
| Warp | Coordinates | Destination |
|---|---|---|
| alb001 / alb07 / alb08 / alb09 / alb10 | 15,234 · 65,233 · 93,205 · 98,153 · 99,221 | Links Alberta to Pay_fild03, Alberta_in’s major rooms, and alb_ship cargo holds. |
| alb03 · alb04 · alb05 | 170,170 · 178,165 · 209,173 | Warps to alb_ship decks and Sunken Ship antechambers. |
| alb06 / alb06-1 | 33,42 · Alberta_in 78,44 | Two-way warp between the market street and Alberta_in’s central hall. |
| alb11 · alb12 · alb13 | Alberta_in 114,183 · 114,49 · 114,97 | Internal door network connecting guild offices inside Alberta_in. |
| alb14–alb19 | Alberta_in 22,113 · 22,153 · 24,33 · 24,54 · 66,113 · 66,153 | Multi-room corridor warps used inside the Merchant Guild offices. |
| Room Entrance#alberta-01 | 45,145 · Alberta_in 69,141 | RE-specific doorway pair connecting the outer docks with the indoor guild lobby. |
| Payon / Dungeon gates | Pay_arche 81,18 · 36,131 · 71,156 · 92,170 · 145,165 | Warp triggers linking Alberta’s Archer Village exit to Payon city and Payon Dungeon. |
Overview
Points of Interest
Services
Quests
Geography
NPCs