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Nexus Vault

The Nexus Vault is a bespoke collection system exclusive to Age of Ymir. It lets you deposit cards (and, eventually, costumes) into character-bound storage to unlock permanent account-wide bonuses, flashy cut-ins, and an at-a-glance progress tracker for every town collection. This page explains how the interface works, how to unlock it, and what to expect from each menu.

Overview Overview & Access

The Nexus Vault NPC is stationed on the Main Office 2F balcony, right beside the staircase clusters. You will need the Nexus Permit (Item ID 33907) equipped in your Shadow Accessory slot to use the core features.

NPCLocationCoordinatesRequirements
Nexus VaultMain Office 2F112 / 290 / 2Equip Nexus Permit (Shadow Accessory) to access menu options 1–4

Can’t find the permit? Buy it from the Gem Shop (Item 2000127) or finish the Nexus Permit Quest described below.

Menu Map Menu Layout

The Nexus Vault provides seven menu options. Card Captor is always enabled, while Costume Captor can be toggled on server-side (you’ll only see it when it’s active). Anything that manipulates storage checks whether your permit is equipped.

Menu OptionWhat it doesHighlights
View Collection ProgressBrowse Card or Costume Captor storages, drill into per-city collections, and inspect each required card.Animated progress bars, card cut-ins (map_<CollectionId>_<count>), pagination, and quick links back to storage.
Check Bonus EffectsLists every active collection bonus sourced from getdepositbonus().Icons flag stat, combat, or survival bonuses, with automatic paging every eight entries.
Manage CollectionsOpens the deposit storage so you can add/remove cards.Hard-stops if you are ≥80% weight to prevent item loss, shows per-collection previews before opening storage UI.
Captor StatisticsAggregates collected vs. total items across every enabled storage.Completion bars, finished collection badges, and an optional detailed breakdown.
Nexus Permit QuestExplains the access license and launches the quest turn-in window.Shows Gem Shop link, quest link, and gathers the 12-card checklist + 2.5M zeny.
Help & InformationA built-in quick reference for the system.Summarizes the four main flows plus the @collections command.
Preview All Card CutinsCycles through all unlocked map cut-ins for Card Captor.Great for screenshots and verifying that textures are installed.

Progress Collection Progress

  • Each storage (Card Captor = ID 11, Costume Captor = ID 10) is split into Collection IDs that usually represent towns or dungeon hubs.
  • Progress view shows a colorized 15-block bar, completion percentage, and the total number of cards entered vs. required.
  • Selecting a collection lets you filter Collected, Missing, or Complete Overview lists, with pagination for large sets.
  • Clicking on a card entry loads the cut-in art (via card_illust_id) and shows the precise current / needed counter so you can tell if duplicates are required.
  • The “Preview All Card Cutins” option loops every unlocked cut-in for map screens—use it to confirm client resources if sprites look missing.

Bonus Effects Bonus Effects

The Bonus Effects Viewer pulls every unlocked effect and rewrites the raw script data through NV_PreProcess, so you get clean human-readable lines such as “+5% damage to Demi-Human” or “+200 Max HP.” The interface groups bonuses visually:

  • 📊 – Stat spreads (bStr through bLuk).
  • – Race/element/class modifiers (drop or damage bonuses).
  • – Survival metrics (bMaxHP, bMaxSP, regen, resistances).
  • 🌟 – Anything else (autospells, looting perks, etc.).

You can page through the list eight bonuses at a time, then return directly to the main menu. Remember that withdrawing cards can reduce or remove unlocked bonuses.

Management Managing Collections

  • The NPC checks your weight and refuses to open storage above 80% capacity—drop supplies first to avoid rollback issues.
  • Storage uses openstorage2 in character-only mode, so every character builds its own vault.
  • Before opening storage, the NPC shows a summary of each collection inside that storage (progress, total items, cut-in preview).
  • Drag cards (or costumes) from your inventory into the vault to record them permanently. Dragging them back out decreases the stored tally.
  • Use the @collections command anywhere to view which cards are already logged without visiting the NPC.

Statistics Statistics & Commands

The statistics module totals every enabled storage and displays:

  • Overall progress: total cards stored vs. total required, plus a bar indicator.
  • Collections completed: marks finished sets with a green asterisk.
  • Completion rate: percentage of collections finished.
  • Detailed stats: optional submenu showing each storage, its progress, and completion state.

Pair this with:

  • <code>@collections</code> – Quick chat command that mirrors your stored progress.
  • <code>@ii</code> / <code>@iteminfo</code> – Handy for double-checking which card IDs you still need before buying duplicates.

Permit Quest Nexus Permit & Quest

You can equip the Nexus Permit immediately by buying it from the Gem Shop, or craft it through the NPC’s built-in quest. The permit acts as a Shadow Accessory and must remain equipped while using the Vault.

Quest Requirements

  • Zeny: 2,500,000
  • Cards: Collect the following 12 cards (1 of each)
Item IDCardQty
4235Christmas Cookie Card1
4267Explosion Card1
4199Merman Card1
4204Mini Demon Card1
4275Zombie Prisoner Card1
4251Elder Card1
4350Laurell Weinder Card1
4351Kavach Icarus Card1
4349Errende Ebecee Card1
4347Armeyer Dinze Card1
4348Wickebine Tres Card1
4346Egnigem Cenia Card1

Once you have the zeny and cards in your inventory, select “Issue Permit” in the menu. The NPC consumes all materials, plays celebratory effects, and deposits the permit directly into your inventory. If you already have the item (or it’s equipped), the NPC politely skips the quest.

Tips Usage Tips

  • Install cut-ins: The NPC relies on custom textures (nexus_vault, card_captor, map_<id>_<count>). If the images look blank, reinstall the latest GRF patch.
  • Track duplicates: Many cards require more than one copy; the detail window shows amount stored / amount required.
  • Mind withdrawals: Removing cards immediately updates progress and can disable bonuses until you redeposit replacements.
  • Toggle awareness: If Costume Captor hasn’t been enabled yet, you’ll only see the Card Captor storage; that’s normal.
  • Weight check: Plan to store large batches after emptying carts/storage so you don’t trigger the 80% weight warning.

With the Nexus Permit in hand, the Vault becomes a one-stop dashboard for your entire card archive—perfect for collectors chasing server-first completion or anyone who wants the stat bonuses without juggling spreadsheets.